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NPC Generator

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Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his red hair up in a very large beehive style do. His ears are large.

Personality: Gimurt wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the east. Through the years after Gimurt was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gimurt's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Brown-green garnet (80 gp).


Social Check DCs


Seebo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered grey stockings. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. His auburn hair is thinning but still full. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Seebo was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Depressed. Bonds: Family, Poor, Adventurer. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Seebo Horcusporcus, Male Gnome Cleric 7
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills History +7, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll, Auran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp.


Social Check DCs


Nala Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white crest is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Nala Vangdondalor, Female Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +4

Possessions: 700 gp. Obsidian (10 gp). Lapis lazuli (10 gp). Star rose quartz (30 gp). Banded agate (10 gp). Blue quartz (10 gp). Moonstone (30 gp).


Social Check DCs


Unvera Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. Her silver hair is styled in orderly dreadlocks. Her gray eyes dart from person to person.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born at the edge of vast plains. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Nature, Has a crush. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Unvera Scheppen, Female Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)18 (+4) 12 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Elven, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Myria Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fitting clothing which further accentuates her frame. She keeps her black hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Myria studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Myria Kettlewhistle, Female Halfling Monk 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Geva Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of clubs, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her brown hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.

Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. She has had some formal dancing training, and achieved minor success. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east.

Ideals: Fighting, Opinionated, Entrepeneur, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Geva Xiloscient, Female Half-Elf Druid 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. 1 Chain shirt. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Ishgha Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. He wears his auburn hair down. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Ishgha lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to unite with his sister

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Ishgha Huckabee, Male Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)9 (-1) 8 (-1)7 (-2)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Seven Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. He wears his orange fur up. His hazel unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a brigands raid, leaving Seven alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Seven Of Snakes, Male Tabaxi Barbarian 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)18 (+4) 12 (+1)10 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Grumbar Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Grumbar's homeland. Grumbar decided to take the middle way and become a bodyguard. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Grumbar Payton, Male Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. Lapis lazuli (15 gp).


Social Check DCs

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