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NPC Generator

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Advanced [show]


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Flaws: Ugly, Secretive, Antagonistic. Bonds: Family, Nature. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Ozyman Goldfound, Male Halfling Cleric 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2900 sp. 2 Holy water. 1 Antitoxin.


Social Check DCs


Menny Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Menny was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Menny Cobblelob, Female Gnome Cleric 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Zircon (50 gp). Chrysoberyl (90 gp).


Social Check DCs


Agatha Harlan, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her silver hair up. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She never swears and excessively uses polite adverbs when speaking. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agatha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agatha. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Rich, Criminal record, Nature. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Agatha Harlan, Female Human Ranger 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Godfrey Stanley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is long and unkept. His eyes are brown and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Godfrey Stanley, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Rose Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple violet line shooting up and back down, and she perpetually has her whip ready. Her black hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are violet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Religious. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Rose Cherrycheeks, Female Halfling Aristocrat 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Vepar Blame, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, green, dusty cloak. Her hair is red and very short. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the east. She pushes her goals aggressively. She is also a coward if confronted.

History: Vepar was born in the east. At a young age she loved to build and create. Vepar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels threatened by others; and regain custody of her son

Ideals: Pacifist, Persistence. Flaws: Fearful. Bonds: Poor, Nature, Family. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Vepar Blame, Female Tiefling Adept 12
Medium (4'8") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 43 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 16 (+3)11 (+0)
Skills History +8, Insight +7
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Draconic, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2000 gp. A delicate brass dragon egg (100 gp). Sapphire pendant on gold chain (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear brown pants and tee shirts. He has lavender fur. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Emerald studied abroad. While studying, he fell in love. They married and had a daughter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Emerald Fang, Male Tabaxi Paladin 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 8
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 19 (+4)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1100 gp.


Social Check DCs


Antinua Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has a long white ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Carpenter mother left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Fighting, Joker, Artistic. Flaws: Disease. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Antinua Suithrasas, Female Elf Cleric 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)7 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Athletics +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Hillanot Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. Her crest is silver, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Armorer.

Motivation: Her religion dominates her actions.

Bonds: Attractive, Job, Immigrant, Slave, Religious. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Hillanot Gygazzylyshrift, Female Dragonborn Expert 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 50 pp.


Social Check DCs

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