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NPC Generator

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Advanced [show]


Zepar Terror, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with feathered hat. His white hair is thinning but still full. His silver eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Zepar Terror, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 13 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Syllin Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears rags and sports a simple walking cane. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 4 years old her parents immigrated from the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic, PTSD. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Syllin Iranapha, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)14 (+2) 12 (+1)18 (+4)
Skills Athletics +1, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zepar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He sports a flattop hair cut. This silver eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record, Religious. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Zepar Clever, Male Tiefling Rogue 13
Medium (5'2") Tiefling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 59 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 100 pp. Golden yellow topaz (500 gp). Azurite (4 gp). Peridot (40 gp). Violet garnet (500 gp). Zircon (40 gp). Brown-green garnet (160 gp). Hematite (4 gp). Eye agate (4 gp). Azurite (4 gp). Golden pearl (160 gp). Deep blue spinel (500 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dara Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Slave Trader. She misses her home and complains about the freezing weather, even in summer.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother took her hunting and taught her how to get in the mind of other creatures. She has worked as a Slave Trader like her mother before her.

Motivation: She'd like to take her coworkers down a peg.

Bonds: Job, Immigrant, Rich, Nature. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Dara Caphaxath, Female Half-Elf Warlock 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is cut close to his head. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. When Mozikth reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Disease, Depressed. Bonds: Rich, Military. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Mozikth Chumbyxirinnish, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 33 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)12 (+1) 15 (+2)5 (-3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Raer Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Raer Qualanthri, Male Elf Adept 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Athletics +2, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2400 sp. Golden pearl (40 gp).


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His hair is golden and curly. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the south. Through the years after Naal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Naal's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Naal Othronus, Male Elf Warlock 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Oriax Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blue hair is thinning but still full. His gold unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Oriax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his son; and to clean up the streets

Flaws: Disease. Bonds: Military, Slave, Guardian, Family. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Oriax Disdain, Male Tiefling Warrior 14
Medium (5'7") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 127 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Insight +6, Nature +7
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1200 pp. Old masterpiece painting (2300 gp). Jeweled gold crown (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.


Social Check DCs


Smoking Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, but even with her fine clothing she looks run-down. Her cinnamon fur is greasy and uncared for. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Rich, Military, Immigrant. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Smoking Paws, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: Lapis lazuli (15 gp).


Social Check DCs

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