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NPC Generator

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Advanced [show]


Greethen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long green crest kept up in a rat tail. His thin eyebrows rest above his beady red eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Has a crush, Mentor. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Greethen Beryntolthropal, Male Dragonborn Paladin 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp.


Social Check DCs


Mindartis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He is portly but not overly obese. He has done his best to style his red hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Apothecary mother left him crippled. He now mingles about in high society.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Addict, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Mindartis Nailo, Male Elf Fighter 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Joser Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Soapmaker, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His auburn hair is singed and shortened. His eyes are blue and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Joser studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy, PTSD. Bonds: Has a crush. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Joser Goodbarrel, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Ethereal Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is orange and very short. His eyes are hazel and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. While studying, he fell in love. They married and had a son. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, In love, Enemies. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Ethereal Paws, Male Tabaxi Ranger 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Kody Shelby, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is greasy and uncared for. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Kody Shelby, Male Human Fighter 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 6 (-2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Silver chalice with lapis lazuli gems (110 gp). 1 Banded mail.


Social Check DCs


Everard Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has a moderate pudge and is not very fit. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a forest tribe. He was taken from his home at a very young age. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Logical. Flaws: Insomniac, Depressed. Bonds: Nature, Slave. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Everard Stanford, Male Human Monk 7
Medium (5'9") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 300 gp. Black pearl (1600 gp). Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Uzza hails from a village terrorized by dire rats. Through the years after Uzza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Uzza's mother didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Many dire rats want her driven away; and someone believes her a fraud

Flaws: Insane, Secretive, Antagonistic. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Uzza Sanity, Female Tiefling Commoner 8
Medium (4'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1400 gp. Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Aura Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a pastel costume with the symbols of his god on his torso. His broad hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: In love, Religious. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Aura Timber, Male Tabaxi Aristocrat 7
Medium (6'10") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He very much looks the part of a Tanner. With a patchy white beard and wild white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Spy again.

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Religious, Rich. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Einkil Glanhig, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 270 gp. Onyx (50 gp). Sardonyx (50 gp).


Social Check DCs

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