Vondal Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair, when down, is lengthy. His green eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Justice. Flaws: Insomniac, Racist. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 4 Acid flasks.
Decarabia Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a brown scarf. She has a moderate pudge and is not very fit. She keeps her black hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the north. In her 11th year, her parents were killed by a orcs raid, leaving Decarabia alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.
Motivation: Revenge.
Ideals: Gifted. Bonds: Attractive, Job, Poor, Enemies. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Unvera Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has styled her red hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Her tongue was cut out and she uses sign language. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a necromancer, Unvera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with lycanthropy at a very young age, Unvera has worked very hard to control her curse. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break; and many giants want her driven away
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Mentor. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
Paggen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His chestnut hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Mentor, In love. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 48 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +5
Possessions: 3000 gp. Iolite (60 gp). Rose (60 gp). Azurite (8 gp). Tiger eye turquoise (8 gp). Carnelian (60 gp). White pearl (140 gp). Rich purple corundum (1000 gp). White pearl (140 gp). Rhodochrosite (8 gp). Malachite (8 gp). Aquamarine (1100 gp). Moss agate (8 gp). Moonstone (60 gp). Rhodochrosite (8 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Atherton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long red beard with little hanging trinkets. His eyes are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and to end his boredom
Flaws: Shy, Fearful, Mundane. Bonds: Rich, Family. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Golden yellow topaz (1400 gp). Eye agate (15 gp). Rose (40 gp). Hematite (15 gp).
Kody Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his nunchaku ready. He has moderate length red hair. His fierce blue eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of orcs once and for all.
History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Fighting. Bonds: Attractive, Poor, Criminal record, Enemies. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3 Antitoxin. 4 Alchemist’s fire. 1 Holy water. 1 Tanglefoot bags.
Faral Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tan trousers with blue and white striped suspenders. She wears various colorful collared shirts. She wears her golden hair up in a very large beehive style do. She has gleaming, smiling amber eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Painter arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She got away from her former life and has fallen to alcoholism.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Passionate, Professionalism. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Spear Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her cinnamon fur, when down, is lengthy. She has a tattooed face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Job, Rich. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Heather Harrington, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of monstrous two handed axes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. With bright auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.
History: A powerful wizard made her what she is. Brilliant and gifted she never wanted to apply herself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting, Disciplined, Gifted. Flaws: Insomniac. Bonds: Poor, Mentor. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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