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NPC Generator

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Advanced [show]


Bolhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, grey cloak. She has white hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast forest. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Money/treasure; and to settle down with her crush

Ideals: Joker. Bonds: Has a crush, Nature, Immigrant, Rich. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Bolhild Eversharp, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)16 (+3) 15 (+2)9 (-1)
Skills History +5, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 3000 cp.


Social Check DCs


Ulblyn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Ulblyn Tealeaf, Male Halfling Bard 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1700 sp. Tourmaline (60 gp). Brown-green garnet (60 gp). Rhodochrosite (6 gp).


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. Orsik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur. Bonds: Job, Family, Poor. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Orsik Dankil, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold dragon comb with red garnet eye (1700 gp). A roughly beaten golden orb (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with feathered hat. With bright brown hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: A skeptical and narcissistic woman, Quelenna's first love is herself. Her second love is also herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Quelenna studied abroad. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Impeccable, Gifted. Flaws: Forgetful, Mundane. Bonds: Attractive. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Quelenna Firahel, Female Half-Elf Expert 7
Medium (4'11") Half-Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Tourmaline (90 gp). Amethyst (90 gp). Rhodochrosite (7 gp). Blue quartz (7 gp).


Social Check DCs


Seere Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a green collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her hair is short and dark red. She tend to wears goggles to shield her eyes.

Personality: Seere wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of a Cartwright, who enjoyed hunting, Seere was taken on many hunting expeditions. Seere liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Her religion dominates her actions; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Disciplined. Flaws: Hedonist. Bonds: Nature, Job, Religious. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seere Tragedy, Female Tiefling Sorcerer 10
Medium (6'1") Tiefling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Deception +8, Intimidation +8
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is long and unkept. Her eyes are amber and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born at the edge of vast mountains. After coming to the age of reason, Enna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: She has a crush on the local Stylist; and to share knowledge with the world

Ideals: Persistence, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Enna Meliamne, Female Elf Barbarian 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Therai Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is brown and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Assassin, his mother struggled to pay the bills. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He's since become an addict/alcoholic.

Motivation: Many brigands want him driven away; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Addict. Bonds: Poor, Slave, Enemies. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Therai Dodge, Male Tiefling Druid 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp.


Social Check DCs


Ronwe Strength, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her hair is short and brown. She wears crescent spectacles with a black brim.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Ronwe was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Enemies, Family. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Ronwe Strength, Female Tiefling Wizard 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 11 (+0)20 (+5)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 70 pp. Alexandrite (300 gp). Bloodstone (30 gp). Lapis lazuli (4 gp). Amethyst (130 gp).


Social Check DCs


Nimble Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears tattered old clothes. His left hand appears badly burned and disfigured. His yellow fur is drawn into a tight pony tail with a butterfly scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Nimble Paws, Male Tabaxi Adept 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Deception +6, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 sp. Fire opal (600 gp). Citrine (70 gp). Golden yellow topaz (200 gp).


Social Check DCs

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