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NPC Generator

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Advanced [show]


Tawna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear red tank tops with white skirt. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her gray unseeing eyes seem to look past you.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Tawna and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tawna Underbough, Female Halfling Wizard 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. Citrine (70 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Moonstone (70 gp).


Social Check DCs


Right-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. His lavender fur is knotted and matted. His yellow eyes peer out from beneath his broad brown hat.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Insomniac. Bonds: Poor, Job, Criminal record. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Right-Handed Of Ebony, Male Tabaxi Warlock 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 10
Languages Common, Goblin, Orc, Celestial
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 80 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold cup set with emeralds (4000 gp). A roughly beaten golden orb (130 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Cimer Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a black suit, and he perpetually has his falchion ready. He wears his black hair up. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cimer wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Disciplined, Gifted. Flaws: Addict. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Cimer Pain, Male Tiefling Monk 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Trynnicus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His crest, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast plains. Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture.

Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Trynnicus Beryntolthropal, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Mreksh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green broad hat and green clothes. His brass crest is lengthy and is close to two feet long. He has gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Sailor business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job, Rich, Enemies. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Mreksh Kimbatuul, Male Dragonborn Cleric 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thiala Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her whole body is exceptionally muscular. Her hair is long and brown with streaks of silver, and is pulled back with small tan clips. Her green eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west, but her parents moved at a very young age to the north. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now spends her time doing works of charity.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Thiala Wasanthi, Female Elf Commoner 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 6 (-2)9 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. Zircon (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Vezera Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has blue crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Vezera grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Bonds: Attractive, Criminal record, Adventurer. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Vezera Grrrmmballhyst, Female Dragonborn Warrior 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork studded leather.


Social Check DCs


Oriff Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. She has a slight overbite and is overall scrawny. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her mother. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Oriff Caebrek, Female Dwarf Cleric 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Chrysoprase (40 gp). 1 Darkwood Buckler.


Social Check DCs


Curran Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is overprotective of those who hire his services. A true patriot, Curran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Flaws: Mundane. Bonds: Attractive, Guardian, Military, Immigrant. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Curran Littlefoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 12 (+1)12 (+1)
Skills Acrobatics +3, Nature -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 210 gp. Violet garnet (300 gp). 1 Simple lock.


Social Check DCs

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