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NPC Generator

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Advanced [show]


Traulam Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'8" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her left hand appears badly burned and disfigured. Her golden hair is cut short. She has a dull look in her green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not trust anyone and sleeps with one eye open.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she is content

Ideals: Optimist, Persistence. Flaws: Insomniac, Mundane. Bonds: Rich. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Traulam Mellerelel, Female Elf Warrior 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Thamior Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He carries a battered quarterstaff and tarnished hand crossbow as well. His chestnut hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Fighting, Logical. Bonds: Attractive, Job, Rich. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Thamior Blum, Male Half-Elf Warrior 15
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 117 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 7000 gp. Golden pearl (140 gp). Malachite (14 gp). Fiery yellow corundum (900 gp). Jade (140 gp). Star rose quartz (40 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Coral (140 gp). Deep blue spinel (400 gp). Rhodochrosite (14 gp). Moonstone (40 gp). Blue star sapphire (900 gp). Citrine (40 gp). Emerald (900 gp). Hematite (14 gp). Red spinel (140 gp). Brown diamond (3000 gp). Moonstone (40 gp). Violet garnet (400 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey leather gloves, a grey jacket, and tight pants. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Disciplined. Flaws: Antagonistic. Bonds: In love, Rich, Criminal record. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Barendd Morigak, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp.


Social Check DCs


Rhogar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long scarlet crest kept up in a rat tail. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Rhogar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Rhogar Umbyrphrael, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Persuasion +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 5000 sp. Brown-green garnet (140 gp). Eye agate (16 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nija Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black tunic with red highlights, and long pastel pants that bunch up around her shoes. Her hair is chestnut, silky, and of moderate length. Her silver eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Nija Aid, Female Tiefling Warrior 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)19 (+4)
Skills Deception +6, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp. Amethyst (130 gp). Blue sapphire (600 gp).


Social Check DCs


Pelt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has the majority of her body covered in plate. Her lavender fur is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Pelt and her spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Pelt Of Ivory, Female Tabaxi Cleric 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. She has moderate length black hair. Her eyes, though not visible through her cowl, are silver.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gomory was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out south to avoid the crime she committed. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor, Attractive, Criminal record, Nature. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Gomory Calm, Female Tiefling Commoner 8
Medium (4'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 800 gp. Eye agate (8 gp). Smoky quartz (50 gp). Bloodstone (50 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Job, Has a crush. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Morkral Balderk, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 46 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Arcana +6, Deception +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 300 pp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Hedonist, Shy. Bonds: Poor. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Xiloscient, Male Elf Druid 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs

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