Lilli Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her silver hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She enjoys reading and quiet.
History: The child of a Shepherd, who enjoyed hunting, Lilli was taken on many hunting expeditions. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better trade route.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Logical, Impeccable. Bonds: Adventurer, Nature, Job. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Black pearl (300 gp). Zircon (50 gp). Alexandrite (300 gp).
Ridaro Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: From birth she was tutored by a cruel and relentless mentor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and a strong sense of loyalty to gnomish people
Flaws: Impulsive, Racist. Bonds: Mentor, Criminal record, Rich. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Yebe Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a simple blue robe with grey stripes complete with hood, and a wedding ring on her left hand. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a forest tribe. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: In love, Adventurer, Nature, Immigrant. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Bertram Hartford, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 71 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +2
Possessions: 8000 sp. Freshwater pearl (5 gp). Red garnet (120 gp). Fire opal (1600 gp). Peridot (80 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Stapleton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a bastard sword. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Herbalist.
Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Ugly, Insane. Bonds: Enemies, Job. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Just what you see.
Chassath Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her red crest is braided into rings. Her gold eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She is searching for what she claims is her rightful reward.
Motivation: Wants to raise her children well; and she has passion for adventuring and risk
Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Poor, Adventurer, Family. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Kiirith Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, green, dusty cloak. He wears his brass crest up. His gold eyes peer out from beneath his wide-brimmed green hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across
History: He was born several months after his mother was called into army service. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Flaws: Mundane, Impulsive. Bonds: Criminal record, Military, Family. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Barendd Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Barendd abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Azurite (16 gp).
Halander Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy red suit, and a wedding ring on his left hand. His hair is long and brown with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His eyes are likewise gray.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Fearful, Disease. Bonds: Attractive, In love, Rich. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Tourmaline (40 gp). Aquamarine (1200 gp). Zircon (60 gp). Aquamarine (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!