Mindartis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in blue turtlenecks beneath a black coat with grey slacks. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Mindartis embodies much of what other species detest in the Elves. He has a minor phobia of water and hates getting wet.
History: Mindartis was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and expand his business
Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 57 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Embroidered and bejeweled glove (2000 gp). Jeweled gold crown (5000 gp). Solid gold idol (600 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Warryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is long and unkept. His eyes are amber and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Warryn hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Shipwright like his father before him.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Heavy steel shield.
Cloud Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is beige, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: Gifted from a young age, Cloud studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.
Motivation: He has comitted a past crime that haunts him to this day; and money/treasure
Ideals: Joker, Logical, Gifted. Bonds: Rich, Attractive, Criminal record. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 150 pp. Silver chalice with lapis lazuli gems (100 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver ewer (70 gp). Brass mug with jade inlays (500 gp).
Trym Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a red coat. Her skin is also unnaturally pale. Her hair is black and very short. Her face is scarred and worn.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 2 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 7 (-2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. Amethyst (150 gp). Golden pearl (150 gp).
Beiro Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Beiro was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Philantrophist, Artistic. Bonds: Attractive. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Kriv Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this man prefers to wear black clothing when he does not wear armor. His white crest is braided into rings. His red eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has worked as a Barrister like his father before him.
Motivation: Expand his business; and to be a layabout again
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Job. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 75 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1900 gp. White opal (600 gp). Sardonyx (60 gp). Jet (160 gp). Violet garnet (900 gp). Freshwater pearl (13 gp). Red-brown spinel (160 gp). Smoky quartz (60 gp).
Mella Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, she is not a threatening figure. Her white hair is knotted and matted. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Gorga Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is physically well-built. She has a very tight haircut. Her brown eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: The child of a Server, who enjoyed hunting, Gorga was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gorga took refuge in the large cave and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her sister; and to settle down with her crush
Ideals: Gifted. Bonds: Family, Nature, Has a crush. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Silver pearl (100 gp). Violet garnet (1000 gp).
Astar Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He has a slight overbite and is overall scrawny. His silver hair is lengthy. His eyes are black.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: He got into the Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Astar and his spouse have recently divorced.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Shy, Addict, Antagonistic. Bonds: Job, Rich. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
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