Beast Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries quarterstaffs. Her orange fur has been sun bleached extensively. Her eyes are a pleasant copper.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Pacifist. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 gp. 1 Minor magic item.
Vistra Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a slight overbite and is overall scrawny. She is bald on top and has large chestnut tufts of hair around her ears. She wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Vistra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vistra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hasn't been sleeping well lately.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 sp.
Skirt Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His cinnamon fur is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Skirt is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.
History: The child of a Spice Merchant, who enjoyed hunting, Skirt was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Depressed, Hedonist. Bonds: In love, Attractive, Nature. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1600 sp. Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Masterwork Common Ranged Weapon.
Aelar Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He uses divination through singing.
History: Aelar lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He was granted arcane powers by his dying brother.
Motivation: Regain custody of his daughter; and doesn't want to be a merchant and was forced into it by his family
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Family, In love. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 22000 cp. Solid gold idol (500 gp). 1 Minor magic item.
Frug Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor, and he perpetually has his club ready. He has a auburn handlebar mustache and slicked back auburn hair. This violet eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Frug was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Joker. Bonds: Religious, Poor, Adventurer. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Hlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an entirely brown suit with black socks and a vest with buckled shoes. With bright white hair. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Interpreter business at a young age. She was taken as a slave by a traveling circus and forced to perform She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic. Flaws: Addict. Bonds: Guardian, Job, Slave. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 3000 sp. Star rose quartz (50 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.
Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her shortbow. She carries with her a set of shortbows on her belt, each one with a topaz on the hilt. Her fur is white and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic woman, Lone's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Impeccable. Flaws: Insane, Addict. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 700 gp. 1 Minor magic item.
Gilkass Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. She has no crest. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.
History: She comes from a rich western family. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now owns her own business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Ugly, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 17)
Armor Class 13
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
Possessions: Fiery yellow corundum (700 gp). Sard (40 gp). Eye agate (16 gp). Hematite (16 gp). Moonstone (40 gp). Deep blue spinel (1000 gp). Tourmaline (160 gp). Obsidian (16 gp). Rich purple corundum (700 gp). Jet (160 gp). Rich purple corundum (700 gp). Azurite (16 gp). Violet garnet (1000 gp). Rose (40 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Chalcedony (40 gp). Black pearl (1000 gp). Fiery yellow corundum (700 gp). Bloodstone (40 gp). Citrine (40 gp). Fiery yellow corundum (700 gp). Alexandrite (1000 gp). Chalcedony (40 gp). Bloodstone (40 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Rock crystal (40 gp). Deep green spinel (160 gp). Star rose quartz (40 gp). Tiger eye turquoise (16 gp).
Numba Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries with her a set of hand crossbows on her belt, each one with a opal on the hilt. Her golden hair is kept up in a ponytail inside a broad hat. Her hazel eyes dart from person to person.
Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Tourmaline (160 gp).
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