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NPC Generator

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Advanced [show]


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" northern woman, she wears a robe, a symbol of death around her neck, and a crossbow on her belt. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her job bores her to no end. She has decided to make it more interesting.

History: Born in a small village she learned the ways of the warrior from her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She got away from her former life and has fallen to alcoholism.

Motivation: Meet up once more with her childhood friend; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Adventurer, Criminal record. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Azurite (9 gp). Tiger eye turquoise (9 gp). Eye agate (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dabbledob Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky blue painted plate armor. His black hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Religious, Rich, Family, Criminal record. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Dabbledob Glittergem, Male Gnome Cleric 7
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)5 (-3) 15 (+2)11 (+0)
Skills Arcana +0, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 2000 sp. Hematite (14 gp). Brown-green garnet (80 gp).


Social Check DCs


Shifting In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His gray fur is lengthy. His copper eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Shy, Racist. Bonds: Criminal record. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Shifting In Shadow, Male Tabaxi Fighter 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is styled in orderly dreadlocks. She has violet eyes and a brown hat with a black feather.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Oriff was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Oriff Durthane, Female Dwarf Expert 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)7 (-2) 10 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Bonds: Poor, Family, Military, Religious. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Nalral Ironfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Heskan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His green crest is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Heskan Pyraxtallinost, Male Dragonborn Adept 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 18 (+4)16 (+3)
Skills Athletics +6, Medicine +7
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 20000 cp.


Social Check DCs


Purban Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His golden hair is still thick. His fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Purban embodies much of what other species detest in the Halflings. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich, Slave, Adventurer. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Purban Quickstep, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Isabella Beckwith, Female Human [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears brown leather gloves, a brown jacket, and tight pants. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She has a minor phobia of water and hates getting wet.

History: She was born on a small isolated farm. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Nature, Immigrant. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Isabella Beckwith, Female Human Warlock 11
Medium (4'10") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 15 (+2)10 (+0)
Skills Insight +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 200 pp. Bloodstone (30 gp). Amethyst (90 gp). Fiery yellow corundum (1000 gp). Iolite (30 gp). Malachite (12 gp). Hematite (12 gp). Jet (90 gp). Onyx (30 gp). White opal (1000 gp). Freshwater pearl (12 gp).


Social Check DCs


Dworic Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a grey suit. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Dworic hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich eastern family. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Dworic Bloodkith, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 380 gp.


Social Check DCs

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