Simon Rowley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears many layers of old clothing at all times. He has a hunchback. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Simon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.
Motivation: He is currently in port desperately looking for someone to get him out; and seeks redemption
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Slave. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 800 sp.
Murgen Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Racist. Bonds: In love, Nature, Religious. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 400 gp. Red spinel (50 gp). Black star sapphire (700 gp). Jasper (60 gp). Blue sapphire (700 gp).
Meena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. Beneath her clothing is a huge mess of scar tissue. Her golden hair is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often.
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Rich, Slave, Criminal record. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Jasper (40 gp).
Therai Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long purple hair kept up in a rat tail. His eyes are white and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: Therai was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Cursed with vampirism at a very young age, Therai has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Hematite (12 gp).
Spring Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears brown trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. His fur is yellow and curly. His eyes are likewise copper.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Engraver, who enjoyed hunting, Spring was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and wants his loneliness to end
Flaws: Terse, PTSD. Bonds: Job, Nature, Has a crush. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 33 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 280 pp. Old masterpiece painting (700 gp). Cloth of gold vestments (100 gp). A necklace of small pink pearls (5000 gp).
Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Wymar Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his sickle. His chestnut hair is kept up in a ponytail inside a broad hat. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate, Logical. Bonds: Poor, Mentor. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Jade (120 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp).
Sariel Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a yellow and black robe with the hood down. She sports silver long hair. She is baby faced.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also hits on women, regardless of circumstances.
History: She got into the Marshal business at a young age. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Marshal job and began her own company from there.
Motivation: She wants to get laid; and many illithids want her driven away
Ideals: Gifted. Flaws: Fearful. Bonds: Has a crush, Job, Enemies. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 10 pp.
Creega Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white coat over a grey low-cut shirt, and a broad hat upon her head. Her white hair is greasy and uncared for. Her blue eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the west. She takes great joy in being the best Mayor in town.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: To be a Unemployed again; and she is greedy
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Golden yellow topaz (600 gp). Fiery yellow corundum (700 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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