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NPC Generator

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Advanced [show]


Dee Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long white hair kept up in a rat tail. Her eyes are amber.

Personality: Aggressive, abrasive, and angry, Dee embodies much of what other species detest in the Halflings. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich western family. Her first spouse was a Miner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted necromantic powers by her dying brother.

Motivation: Regain custody of her son; and doesn't want to be a sculptor and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Dee Goldfound, Female Halfling Barbarian 7
Small (2'9") Halfling, Lawful Good (CR 7)
Armor Class 11
Hit Points 62 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 11000 sp. Red-brown spinel (100 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a tight fitting brown shirt and pants. Her fur is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the west to a Soapmaker, Serpent learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 13 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Serpent Plume, Female Tabaxi Wizard 8
Medium (4'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)6 (-2) 8 (-1)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Therlin Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. Her brown hair is braided into rings. She has a dull look in her amber eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a minor phobia of water and hates getting wet.

History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Flaws: Antagonistic, Fearful, Greedy. Bonds: Immigrant, Job, Rich. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Therlin Brazzik, Female Dwarf Rogue 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Oppah Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze, and a wedding ring on her left hand. She has brown hair. Her eyes are violet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Carpenter mother left her crippled. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Oppah Fabblestabble, Female Gnome Warlock 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Flame Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her fur is beige, silky, and of moderate length. She wears large thick round spectacles.

Personality: Flame wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is a very good compulsive liar and kleptomaniac.

History: She was always a brilliant, if unscrupulous mind. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Flame Of Wine, Female Tabaxi Rogue 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 4000 sp. Amethyst (100 gp). Zircon (20 gp). Black pearl (700 gp).


Social Check DCs


River On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. Her white fur is still thick. Her yellow eyes are slightly larger than normal.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of giants once and for all.

History: She was born on a small isolated farm. River liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and many giants want her driven away

Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

River On the Water, Female Tabaxi Bard 16
Medium (5'1") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 76 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +7, Athletics +7
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433

Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (10 gp). Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is long and white with streaks of red, and is pulled back with small white clips. Her eyes are amber and she is always smoking a pipe.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out north to avoid the crime she committed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Seraphina Wildcloak, Female Halfling Cleric 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 18 (+4)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +6, History +0
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 200 gp. Carnelian (40 gp). Chrysoberyl (80 gp). Onyx (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ar-Baruk Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Baruk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Mentor, Nature. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Ar-Baruk Dudley, Male Half-Orc Ranger 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp.


Social Check DCs


Varis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He has a brown handlebar mustache and slicked back brown hair. His violet eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 3 years old his parents immigrated from the west. Varis was born on a far western desert where he grew up under the tutelage of his father, an expert Bookbinder. He now mingles about in high society.

Motivation: Seeks redemption; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Varis Sylvaranth, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. Chalcedony (70 gp). Freshwater pearl (11 gp). Aquamarine (1600 gp). Chrysoprase (70 gp).


Social Check DCs

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