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NPC Generator

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Advanced [show]


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small forest village. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Blackwood, Male Human Monk 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Leshanna Lathalas, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is lengthy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. Flattery will make her almost putty in your hands.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Leshanna Lathalas, Female Elf Adept 13
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 23 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 6 (-2)17 (+3) 12 (+1)12 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Halfling
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 4000 gp. Banded agate (6 gp). Blue quartz (6 gp). Eye agate (6 gp). Canary diamond (8000 gp). Bloodstone (70 gp). Rose (70 gp). Zircon (70 gp). Lapis lazuli (6 gp). Golden pearl (160 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reddlepop Dunben, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. She keeps her black hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north. Reddlepop was born on a far northern desert where she grew up under the tutelage of her father, an expert Farmer. She left for the north, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Cynical, Fearful. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Reddlepop Dunben, Female Gnome Druid 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His blonde hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Has a crush. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Orsik Hammerstone, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 260 gp.


Social Check DCs


Kansif Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by teas. Her long white hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Kansif was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Kansif abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Kansif Wheatley, Female Half-Orc Barbarian 7
Medium (4'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Alton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and red handkerchief worn on her left side, and carries bastard swords. She has brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and she wants to meet her childhood hero

Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Nature. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Joan Alton, Female Human Fighter 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 16 (+3)6 (-2)
Skills Insight +5, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp. Onyx (60 gp). 1 Antitoxin.


Social Check DCs


Râsh Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy black pantaloons and a green scarf. His golden hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Râsh lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Gifted, Justice. Flaws: Ugly. Bonds: Family. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Râsh Darby, Male Half-Orc Barbarian 4
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and muscular, this northern man typically wears pastel cloth garments or leather armor. He has done his best to style his red fur to look like a famous performer. His copper eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Athletic, Optimist. Bonds: Attractive, Mentor, Family. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Tricking In the Wind, Male Tabaxi Bard 9
Medium (6'10") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)17 (+3) 12 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Druidic, Elven, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1700 gp. Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item.


Social Check DCs


Whurdred Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is thinning but still full. Her eyes are a pleasant violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Whurdred was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Bricklayer. She left for the north, certain she would find work there.

Motivation: To end her boredom; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Whurdred Ironfist, Female Dwarf Fighter 12
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp. Alexandrite (1100 gp). Sard (80 gp). Carnelian (80 gp). Moss agate (15 gp). Jade (50 gp).


Social Check DCs

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