Dara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her sickle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She believes the world needs to unite to get rid of giants once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Glassblower like her father before her.
Motivation: Someone believes her a fraud; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 900 gp. Sardonyx (50 gp). Red garnet (80 gp). Jet (80 gp).
Perra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a trident. Her rusty crest is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Perra has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: Expand her business; and she is greedy
Ideals: Philantrophist, Opinionated. Flaws: Disease. Bonds: Rich, Job. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon.
Ella Kent, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her tied-back hair is red. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.
History: Her father raised her in a mountain cabin. She worked as a nervous Fletcher and found it very stressful. She then took over the family business and is one of the better Fletcher for hire.
Motivation: To be a Ruler again; and expand her business
Ideals: Optimist. Flaws: Addict, Lazy. Bonds: Nature, Job. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Bloodstone (40 gp).
Sethrekar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered lance and tarnished dagger as well. He has styled his silver crest well, parting it to the left. His gold eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 120 gp.
Anbera Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. Her hair is black and curly. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her mother.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Sage and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Beatrice Hadlee, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has styled her silver hair well, parting it to the left. Her blue eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to loving parents in a slum to the south. A gifted student she started as a Stableman, but she got bored and became a Navigator. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is compelled to act according to her religious beliefs; and a rival would like her out of the picture
Flaws: Antagonistic. Bonds: Job, Poor, Criminal record, Religious. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Bertram Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in white turtlenecks beneath a brown coat with grey slacks. He has done his best to style his silver hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.
History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Logical. Flaws: Selfish, Shy. Bonds: Family, Adventurer. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 9
Hit Points 111 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +7
Possessions: 8000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (800 gp). Gold dragon comb with red garnet eye (800 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Pyra Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She carries with her a set of shortspears on her belt, each one with a jet on the hilt. She has black hair. Her eyes are silver and beady.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Pyra was raised in a hard working conservative environment. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She became a Farmer soon after.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 2200 gp. Moss agate (5 gp). Zircon (80 gp). Coral (80 gp).
Margery Stanley, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey leather gloves, a grey jacket, and tight pants. Her hair is black and very short. She has amber eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Joker, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 pp. Cloth of gold vestments (30 gp). 1 Masterwork Uncommon Weapon.
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