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Advanced [show]


Lerissa Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her brown hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her father.

History: Lerissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Lerissa Wit, Female Tiefling Warrior 18
Medium (5'8") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 120 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Insight +8, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (110 gp). Gold dragon comb with red garnet eye (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (5000 gp). A small bag of saffron. (80 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (800 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (110 gp). Silver ewer (80 gp). Fire opal pendant on a fine gold chain (1100 gp). Black velvet mask with numerous citrines (110 gp). Silver chalice with lapis lazuli gems (110 gp). A roughly beaten golden orb (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt with thin blue vertical stripes and brown pants. His brown hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. A true patriot, Baern would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to gnomish people

Ideals: Athletic, Fighting. Flaws: Ugly, Racist. Bonds: Military. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Baern Silverstone, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Darkwood Shield.


Social Check DCs


Khrosh Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Glassblower uniform. His chestnut hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. Cursed with a spirit at a very young age, Khrosh has worked very hard to control his curse. He has achieved small success as a Glassblower.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Khrosh Clare, Male Half-Orc Commoner 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)6 (-2) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Tourmaline (80 gp). Jade (80 gp). Freshwater pearl (16 gp).


Social Check DCs


Traubon Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traubon took refuge in the old dungeon and found the beat up sword and armor he uses now. After a long history of fighting, Traubon and his spouse have recently divorced.

Motivation: He's attracted to the PC.

Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Nature. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Traubon Goldfinder, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Adrik Eversharp, Male Dwarf Aristocrat 5
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Hadarai Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Hadarai was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Tanner like his father before him.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Hadarai Ariessus, Male Elf Rogue 5
Medium (4'11") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. 2 Thunderstones. 3 Holy water.


Social Check DCs


Prosperine Idea, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She has no hair. Her eyes are black.

Personality: Prosperine wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made her what she is. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Prosperine Idea, Female Tiefling Wizard 15
Medium (4'8") Tiefling, Lawful Evil (CR 15)
Armor Class 10
Hit Points 60 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Perception +7, Performance +8
Senses Passive Perception 18
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 7000 gp. Bloodstone (40 gp). Fiery yellow corundum (1400 gp). Smoky quartz (40 gp). Banded agate (15 gp). Silver pearl (160 gp). Rock crystal (40 gp). Red garnet (160 gp). Red garnet (160 gp). Chalcedony (40 gp). Golden yellow topaz (300 gp). Chrysoprase (40 gp). Deep blue spinel (300 gp). Blue sapphire (1400 gp). 1 Medium magic item.


Social Check DCs


Helen Willoughby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her hair is auburn and curly. Her eyes are a pleasant blue.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. When Helen reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others.

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Immigrant, Military. Occupation: Laborer

Voice: French accent

Attributes [hide]

Helen Willoughby, Female Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Smoking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is short and red. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She is the product a well kept family trust fund and as such has never really known need. Smoking was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Smoking decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her sister to traveling adventurers; and expand her business

Ideals: Justice. Bonds: Rich, Job, Criminal record, Family. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Smoking In Woods, Female Tabaxi Wizard 10
Medium (4'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +4, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1500 gp. Sard (50 gp). Alexandrite (1400 gp). Moonstone (50 gp). Freshwater pearl (10 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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