Shanairla Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She carries with her a set of scythes on her belt, each one with a amethyst on the hilt. Her auburn hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the west. A gifted student she started as a Slave Trader, but she got bored and became a Adventurer. She left for the west, certain she would find work there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Forgetful, Greedy. Bonds: Immigrant, Job. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gell Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: Gell was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Fearful, Impulsive. Bonds: Attractive, Rich. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Banded agate (8 gp).
Trynnicus Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green trousers with white and yellow striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length gold crest. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.
History: Trynnicus was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Shy. Bonds: Family, Nature, Debt. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Just what you see.
Falkrunn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. She has slicked back golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Falkrunn has worked very hard to control her curse. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Poor. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 55 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp.
Whurdred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and red skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her black hair is still thick. Her fierce green eyes like to dwell on things.
Personality: While she acts the brute, she is far gentler than she would appear. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurdred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent father.
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Family, Immigrant. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. Aquamarine (400 gp). Amber (130 gp). 1 Masterwork Uncommon Weapon.
Dell Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is cut short. Her eyes are green and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 70 gp. Peridot (40 gp).
Mara Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear violet clothing when she does not wear armor. Her hair is chestnut and curly. Her eyes are green.
Personality: Cocky and sure of herself, she believes she is the best Farmer born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a Armorer, her mother struggled to pay the bills. Cursed with unlife at a very young age, Mara has worked very hard to control her curse. She became a Farmer soon after.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Poor. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Aquan, Infernal
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Star rose quartz (40 gp). Violet garnet (800 gp). Black star sapphire (400 gp). Clear bright green emerald (2000 gp).
Einkil Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: Einkil was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter.
Ideals: Logical. Flaws: Selfish. Bonds: Rich, Family, Religious. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 48 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 4000 gp. Malachite (8 gp). Alexandrite (200 gp).
Art Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a fancy brown suit. His yellow fur is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Art has worked very hard to control his curse. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Art never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To protect his home; and wishes to resurrect an old love
Flaws: Racist, Impulsive, Disease. Bonds: Attractive, In love, Guardian. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1300 gp. Rock crystal (50 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
