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NPC Generator

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Advanced [show]


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is renowned for her bright grey dresses and hats. She keeps her golden hair in a flapper bob. Her eyes are brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made her what she is. She helped her mother out around the business and became quite the natural. She has since lost track of the people in her past.

Motivation: Further expansion of business.

Ideals: Joker. Bonds: Family, Mentor, Job. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Sannl Trueblood, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 210 gp. 1 Hourglass.


Social Check DCs


Kyle Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has wavy blonde hair. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Fisher business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Justice. Flaws: Fearful. Bonds: Religious, Job. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Kyle Winthrop, Male Human Cleric 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2300 gp. Red-brown spinel (70 gp). Black star sapphire (800 gp). Jasper (60 gp). Banded agate (4 gp).


Social Check DCs


Helen Lindsey, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She usually wears her grey robe and has her glaive always slung over her shoulder. She keeps her long auburn hair kept up in a rat tail. Her thin eyebrows rest above her beady hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Masseuse business at a young age. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with her sister; and to reunite with her absent mother

Ideals: Justice. Flaws: Ugly. Bonds: Family, Job. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Helen Lindsey, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket, and sports empty pouches on his belt. His brown hair is thinning but still full. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out south to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Guardian, Military, Criminal record, Adventurer, Enemies. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Naill Netyoive, Male Elf Cleric 4
Medium (5'2") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 pp. Large well-done wool tapestry (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Quillathe Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is almost excessively polite to everyone, even when angry. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Quillathe was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quillathe Floshem, Female Elf Warrior 6
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Torgga Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a colorful flower in her blonde hair. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Torgga lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Mason again; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Torgga Eversharp, Female Dwarf Bard 4
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 11000 cp. Rose (30 gp).


Social Check DCs


Dreali Siannodel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Dreali Siannodel, Male Elf Cleric 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills History +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 4000 gp. Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Eye agate (12 gp). Deep green spinel (150 gp). Rock crystal (50 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She is physically well-built. She has shaved her head bald. This green eyed northerner is not easily forgotten.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Persistence, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Trym Elderberry, Female Halfling Monk 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). Cloth of gold vestments (180 gp). 1 Minor magic item.


Social Check DCs


Morg Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well

Ideals: Logical, Fighting. Flaws: Greedy. Bonds: Family, Immigrant. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Morg Barlow, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)7 (-2) 6 (-2)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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