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NPC Generator

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Advanced [show]


Arara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. Her auburn hair is lengthy. Her ears are large.

Personality: A skeptical and narcissistic woman, Arara's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Arara Cithreth, Female Elf Aristocrat 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears red cloth garments or leather armor. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Joser will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Joser's homeland. Joser decided to take the middle way and become a bodyguard. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Extrovert, Fighting. Bonds: Adventurer, Immigrant, Rich. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Joser Elderberry, Male Halfling Rogue 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Luthra Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears rags and sports a simple walking cane. Her long golden hair is drawn into a two foot long braid. She has hazel eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. She inherited the family business which she has now maintained for 5 years.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Job, Religious. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Luthra Umbodoben, Female Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills Intimidation +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tordrid Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is always cut to a buzz. Her amber eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Tordrid was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. After a long history of fighting, Tordrid and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Tordrid Daraln, Female Dwarf Ranger 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Small steel mirror.


Social Check DCs


Fragrant Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She prefers to wear brown pants and tee shirts. Her long black fur is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her father was called into army service. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family.

Ideals: Extrovert. Flaws: Fearful. Bonds: Family, Military. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Fragrant Shore, Female Tabaxi Rogue 5
Medium (4'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has no hair. His eyes are violet and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Robert began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Robert Tatum, Male Human Commoner 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Cecily Dryden, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her red hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Cecily hails from a village terrorized by brigands. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in scythe use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Impeccable, Fighting. Bonds: Enemies, Guardian. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Cecily Dryden, Female Human Expert 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bhevek Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Jeweler, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Bhevek has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and to end his boredom

Ideals: Entrepeneur, Justice. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Bhevek Tealeaf, Male Halfling Cleric 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp. Black star sapphire (1400 gp).


Social Check DCs


Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy black suit. He wears a broad hat to hide his balding. His eyes are red and catlike.

Personality: Heskan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Bowyer, Heskan learned a great deal about his father's area of expertise. A gifted student he started as a Baker, but he got bored and became a Bowyer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and to be a baker again

Ideals: Extrovert. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Heskan Bhenkumbyrznaax, Male Dragonborn Expert 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 8 (-1)6 (-2)
Skills Nature +6, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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