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NPC Generator

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Advanced [show]


Anbera Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing colorful clothing, dressed as a Layabout. She is tall, broad shouldered and powerfully built. Her white hair is lengthy and is close to two feet long. Her green eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has all her life been fascinated with dancing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Anbera has worked very hard to control her curse. She became a Layabout soon after.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Anbera Caebrek, Female Dwarf Bard 5
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp. Freshwater pearl (16 gp). Azurite (16 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Erdan Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Erdan Hart, Male Half-Elf Commoner 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Deep green spinel (140 gp). White pearl (140 gp). Rhodochrosite (11 gp). Red garnet (140 gp).


Social Check DCs


Paelias Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist, Gifted. Flaws: Hedonist, Disease. Bonds: Debt. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Paelias Fasharash, Male Elf Monk 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to hide his balding. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: The child of a Actor, who enjoyed hunting, Thomas was taken on many hunting expeditions. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Bonds: Nature. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Thomas Yorke, Male Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Baern Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. His eyes are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert, Gifted. Flaws: Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Baern Brazzik, Male Dwarf Wizard 9
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)5 (-3) 8 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 sp.


Social Check DCs


Helgret Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. She has wavy black hair. Her green eyes dart from person to person.

Personality: Helgret wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with unlife at a very young age, Helgret has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and to reunite with her old friends

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Helgret Trueblood, Female Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 8 (-1)6 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He sports a flattop crest cut. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Professionalism. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Ranger 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Terran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Tiaathque Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and wears a yellow costume with the symbols of the four houses of cards on her torso. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. The war was a terrible time for her, and Tiaathque does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Gifted from a young age, Tiaathque studied abroad. When Tiaathque reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.

Motivation: Many gnolls want her driven away; and she feels kind of lost in life

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Enemies, Military. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tiaathque Xiloscient, Female Half-Elf Expert 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Goblin, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of scythes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is thinning but still full. Her eyes are brown and catlike.

Personality: She is calm most of the time but flees social interaction. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Abalaba was left her father's suit of armor and trained in its use and care. She struck the Navigator job and began her own company from there.

Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor, Job, Family. Occupation: Navigator

Voice: American accent

Attributes [hide]

Abalaba Wildwander, Female Gnome Paladin 9
Small (3'0") Gnome, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Peridot (60 gp). Onyx (60 gp).


Social Check DCs

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