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NPC Generator

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Advanced [show]


Barendd Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His white hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Barendd hails from a village terrorized by brigands. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against brigands; and he's looking for his big break

Flaws: Disease, Ugly. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Barendd Strakeln, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Trynnicus Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears a black costume with the symbols of magic on his torso, and his gloved hand is found clutching a morningstar. His crest is white, silky, and of moderate length. This red eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Trynnicus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Trynnicus Vangdondalor, Male Dragonborn Cleric 6
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of warhammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length black crest. His gold eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Torinn Tiammanthyllish, Male Dragonborn Wizard 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Driindar Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears green trousers with pastel and black striped suspenders. She wears various colorful collared shirts. Her crest is red and curly. Her red unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Knight, and she later adopted a second son.

Motivation: She doesn't get along with people that don't share her tastes; and to unite with her sister

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Family, Nature. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Driindar Caavylteradyn, Female Dragonborn Monk 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ethereal Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He is physically well-built. He wears his gray fur down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: Ethereal hails from a village terrorized by giants. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Optimist, Entrepeneur, Logical. Bonds: Rich, Enemies. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Ethereal Wind, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Auran, Ignan, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her blonde hair is heavily combed to the right. Her eyes are gray and beady.

Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Mara was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She struck the Healer job and began her own company from there.

Motivation: She is not mentally stable, and does not behave rationally; and to be a junk dealer again

Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Nature. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Mara Teinithra, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and she perpetually has her halberd ready. She has wavy auburn hair. She is baby faced.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Nora Warmwater, Female Halfling Paladin 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 92 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Coral (140 gp). Red spinel (140 gp). Tourmaline (140 gp). Deep blue spinel (1500 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into her black robe. Her skin is also unnaturally pale. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a white middle class family as the only child. When Menny reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Menny Murnig, Female Gnome Adept 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 60 pp.


Social Check DCs


Hûmgrat Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is long and silver with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Ugly. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Hûmgrat Oakley, Male Half-Orc Ranger 13
Medium (6'4") Half-Orc, Neutral Evil (CR 13)
Armor Class 13
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 10 (+0)6 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (3000 gp). A small bag of saffron. (30 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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