Trym Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes peer out from beneath his Stetson yellow hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the south, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 30 pp.
Anverth Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Mundane, Selfish, Disease, PTSD. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: Golden yellow topaz (300 gp). Rock crystal (80 gp). Violet garnet (300 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.
Emerald Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern man wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to hide his balding. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Mentor, Job. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Havilar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is renowned for her bright black dresses and hats. She has done her best to style her scarlet crest to look like a famous performer. Her face is scarred and worn.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. Havilar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is terrified, and will act out of fear; and she wants to meet her childhood hero
Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 11 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 5 (-3) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Red garnet (60 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp).
Fargas Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and regain custody of his daughter
Ideals: Gifted. Bonds: Attractive, Guardian, Family, Immigrant. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 84 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 3000 gp. Moonstone (30 gp). Brown-green garnet (50 gp). Golden yellow topaz (800 gp). Moss agate (13 gp). Amethyst (50 gp). Black star sapphire (900 gp). Violet garnet (800 gp). Red-brown spinel (50 gp). Black pearl (800 gp). Citrine (30 gp). Pink pearl (50 gp). Chrysoprase (30 gp). 1 Medium magic item.
Isabella Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears bulky brown painted plate armor. She has shaved her head bald. This green eyed northerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a font of random trivia from the lore and stories she has discovered
History: The child of northern immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Wants a kiss; and she wants to get laid
Ideals: Logical. Flaws: Greedy. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 20 gp.
Joser Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Barkeep does. His silver hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barkeep like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Joker, Logical, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1200 gp. Coral (110 gp). Golden yellow topaz (1500 gp). Zircon (50 gp). Moonstone (50 gp). Malachite (13 gp).
Sora Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black crest, when down, is lengthy. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.
History: Sold as a small child to a slaver, Sora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Kadana Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is physically well-built. She has dyed her greying silver crest a little too much giving a sharp silver color. Her fierce gold eyes like to dwell on things.
Personality: She has a massive crush on the younger sibling of the Servant who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is a Yochlol in disguise. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist, Gifted. Bonds: Has a crush, Adventurer, Enemies. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan, Gnoll, Infernal, Ignan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 700 gp. Brass mug with jade inlays (600 gp).
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