Sammal Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered axe and tarnished shortspear as well. His hair is red and very short. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Sammal and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Onyx (50 gp). Obsidian (8 gp). Banded agate (8 gp).
Robert Cotton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insane. Bonds: In love, Immigrant. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 80 gp.
Marbas Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is lengthy and is close to two feet long. He has silver eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Flattery will make him almost putty in your hands.
History: Marbas was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Job, Attractive. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Murook Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, marred by chocolates. Her hair is blonde and very short. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Murook has worked very hard to control her curse. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she feels threatened by others
Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Lone In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries with her a set of pickaxes on her belt, each one with a amethyst on the hilt. Her fur is gray, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She is a Chromatic Dragon in disguise. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: A rival would like her out of the picture; and she's looking for her big break
Ideals: Fighting, Impeccable. Bonds: Attractive, Criminal record, Adventurer. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3100 sp.
Margery Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2000 sp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (2000 gp).
Neega Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'5" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her left leg appears badly burned and disfigured. Her hair, while still mostly white, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 3 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 pp.
Pelaios Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with green colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: Pelaios was raised in a hard working conservative environment. A gifted student he started as a Unemployed, but he got bored and became a Miller. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He is content.
Ideals: Gifted. Flaws: Mundane. Bonds: Slave, Attractive, Job. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 95 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: Deep blue spinel (1200 gp). Iolite (30 gp). Blue quartz (10 gp). Amethyst (50 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: Ulblyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.
History: He is a Jackalwere in disguise. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Artistic, Gifted. Bonds: Adventurer, Rich. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Goblin, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Iolite (70 gp). Moonstone (70 gp). Malachite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
