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NPC Generator

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Advanced [show]


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His top hat is riddled with cuts and holes. His eyes are green and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Left-Handed lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Athletic, Justice, Logical. Flaws: Ugly. Bonds: Family. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Left-Handed Of World, Male Tabaxi Druid 4
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 14000 cp.


Social Check DCs


Synthrin Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large green jacket. Her crest is cut close to her head. Her eyes are gold.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Synthrin Baharoosh, Female Dragonborn Wizard 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 14000 cp.


Social Check DCs


Seere Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and very short. Her eyes are red.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Seere took refuge in the old dungeon and found the beat up sickle and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Money/treasure.

Ideals: Justice, Entrepeneur. Bonds: Rich, In love, Nature. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Seere Conviction, Female Tiefling Aristocrat 13
Medium (5'1") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 95 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Hematite (4 gp). Hematite (4 gp). Deep blue spinel (200 gp). Blue quartz (4 gp). Jade (100 gp). Golden yellow topaz (200 gp). Smoky quartz (50 gp). Black pearl (200 gp). Lapis lazuli (4 gp). Golden pearl (100 gp).


Social Check DCs


Oskar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His head has been shaved. His blue eyes peer out from beneath his small grey hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Religious. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oskar Eversharp, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)8 (-1) 13 (+1)5 (-3)
Skills Arcana +1, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 170 gp.


Social Check DCs


Baelitae Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports yellow clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is brown. Her amber eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Baelitae Ofandrus, Female Half-Elf Wizard 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 60 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seven Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Born in the south to a Baker, Seven learned a great deal about his mother's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Seven Of Shadows, Male Tabaxi Bard 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Persuasion +5, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Nordak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed, Disease. Bonds: Military, Religious. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Nordak Stoutale, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. 1 Masterwork manacles.


Social Check DCs


Morg Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His golden hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor, Military. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Morg Clifford, Male Half-Orc Bard 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Boddynock Gummen, Male Gnome Fighter 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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