Two Llamas Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'2" and tends to wear a large pastel jacket. Her left hand appears badly burned and disfigured. Her brown fur, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants to meet her childhood hero; and to settle down with her crush
Flaws: Secretive. Bonds: Enemies, Has a crush, Adventurer, Rich. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 66 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Coral (50 gp). Zircon (50 gp). White pearl (50 gp). Lapis lazuli (4 gp). Eye agate (4 gp). Bloodstone (50 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (700 gp). Moonstone (50 gp). Pink pearl (50 gp). Blue star sapphire (1200 gp). Eye agate (4 gp). 1 Minor magic item.
Theren Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. With a patchy black beard and wild black hair. His amber eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Theren was born on a far western desert where he grew up under the tutelage of his father, an expert Bookbinder. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Uncommon Weapon.
Shanairla Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Shanairla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shanairla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shanairla. Recently she has begun working with bootleggers and crooks.
Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor, Criminal record, Enemies. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Alexandrite (1600 gp). Moonstone (50 gp). Aquamarine (1600 gp).
Ishgha Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and black handkerchief worn on his left side. He carries a battered bow and tarnished quarterstaff as well. His blonde hair is long and unkept. His eyes are amber.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Ishgha studied abroad. A gifted student he started as a Server, but he got bored and became a Armorer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered violet stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His hair is short and auburn. His hazel eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Gimurt has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Halfling people; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Gifted. Flaws: Insane, Disease. Bonds: Poor. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Smokesticks.
Kilia Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, marred by chocolates. She has white hair. Her fierce blue eyes like to dwell on things.
Personality: She dislikes all the random violence that takes place in the east. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Kilia grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Banded agate (8 gp). Pink pearl (40 gp). Banded agate (8 gp).
Nissa Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a blue shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She wears her hair in dreadlocks. Her eyes are violet.
Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Nissa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Ideals: Gifted, Fighting. Bonds: Nature, Family. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 10
Hit Points 46 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Chrysoberyl (110 gp). Carnelian (50 gp). Jade (110 gp). Deep blue spinel (400 gp). Citrine (50 gp). Red spinel (110 gp). Aquamarine (400 gp).
Verna Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She prefers to wear flannel, and her gloved hand is found clutching a sickle. Her chestnut hair is thinning but still full. This gray eyed easterner is not easily forgotten.
Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Flaws: Insane, Antagonistic. Bonds: Has a crush, Criminal record. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 87 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +3
Possessions: 1200 gp. Jasper (20 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seddit Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a green armored body suit, with a simple red line shooting up and back down. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.
History: Gifted from a young age, Seddit studied abroad. Seddit was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bather. She moves from town to town, unable to find a place to settle.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 64 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 260 pp. Aquamarine (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
