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NPC Generator

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Advanced [show]


Unvera Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. Her long auburn hair is drawn into a two foot long braid. Her amber eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Unvera has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Unvera Waggletop, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 43000 sp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Heather Mitchell, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey vest and prefers green and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy chestnut hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Servant business at a young age. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She became a Servant soon after.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Heather Mitchell, Female Human Fighter 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. Black pearl (300 gp).


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal. He is bristling with hidden weapons, mostly ceremonial daggers and greatswords. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Crampernap was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has worked as a Marshal like his mother before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Criminal record, Attractive. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Monk 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Oriel Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is thinning but still full. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: When she was but 5 years old her parents immigrated from the south. Oriel was born on a far southern forest where she grew up under the tutelage of her father, an expert Actor. She's since become an addict/alcoholic.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a actor and was forced into it by her family

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Actor

Voice: American accent

Attributes [hide]

Oriel Zheng, Female Half-Elf Adept 15
Medium (4'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 62 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Perception +7, Performance +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Eiravel Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He has a black handlebar mustache and slicked back black hair. His fierce green eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Eiravel was born with his mother's beautiful face. Eiravel was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Eiravel Tiltathana, Male Elf Bard 5
Medium (5'2") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. Fiery yellow corundum (1600 gp). Emerald (1600 gp). Iolite (60 gp). Lapis lazuli (14 gp).


Social Check DCs


Myria Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her white hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Disease, Addict. Bonds: Poor, Mentor, Religious. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Myria Deephollow, Female Halfling Monk 9
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a tan poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her auburn hair is long and unkept. Her eyes are green.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Caramip grew up listening to her mother's many stories. Her martial abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She's looking for her big break; and many gnolls want her driven away

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies, Adventurer. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Caramip Pingun, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 3 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Malachite (12 gp). Red garnet (130 gp). 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Makaria Creed, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears black trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She wears a broad hat to cover her moderate length dark red hair. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Makaria was born the youngest of three triplets. Makaria was born on a far southern plains where she grew up under the tutelage of her mother, an expert Slave Trader. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Addict, Ugly. Bonds: Adventurer, Family, Immigrant. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Makaria Creed, Female Tiefling Commoner 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his writing dream.

Motivation: To share knowledge with the world; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Ernest Dalton, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs

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