Torgga Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Torgga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a forest tribe. A gifted student she started as a Herbalist, but she got bored and became a Miller. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To be a Herbalist again.
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 35 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +3
Possessions: 800 gp. 1 Silver holy symbol. 1 Masterwork manacles. 1 Silk rope. 1 Simple lock.
Drenna Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a white suit, black shirt, and blue tie. Her black hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 25 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1700 gp. Pink pearl (130 gp). Zircon (70 gp). Black star sapphire (1000 gp). Star rose quartz (70 gp). Carnelian (70 gp). Red garnet (130 gp). Amber (130 gp). Hematite (6 gp). 1 Minor magic item.
Barfa Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Infernal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
Seven Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His yellow fur is long and unkept. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Addict, Mundane, Disease. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Manea Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has silver hair. Her black eyes are slightly larger than normal.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. As long as the job gets done she does not care how it got done.
History: Manea was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Professionalism. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Black pearl (1200 gp). Blue sapphire (1600 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.
Claira Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears baggy tan pantaloons and a violet scarf. She is bald on top and has large white tufts of hair around her ears. Her hazel eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Claira will drive conversation. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to loving parents in a slum to the east. She helped her mother out around the business and became quite the natural. She's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Griselda Holton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her mace. She is an epitome of beauty. Her black hair is wavy and long. Her brown eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west her family was never financially stable. Cursed with lycanthropy at a very young age, Griselda has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world.
Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Silver pearl (70 gp). 1 Chain shirt.
Ea Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her hair is white and curly. She has a dull look in her black eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of southern immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. She left for the south, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Flaws: Fearful. Bonds: Immigrant, Job, Rich. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 6000 cp.
Wella Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She prefers to wear white clothing when she does not wear armor, and her gloved hand is found clutching a bow. Her hair is always cut to a buzz. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of a Healer, who enjoyed hunting, Wella was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wella took refuge in the large cave and found the beat up bow and armor she uses now. She used her abilities to travel the world and help people.
Motivation: Revenge; and many giants want her driven away
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, In love, Nature, Enemies. Occupation: Roofer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +3
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
