Emma Melancon, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a grey shirt with thin green vertical stripes and white pants. She wears her golden hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her sister
Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Family, Job. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp.
Gerard Sheldon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his chestnut hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Sage, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. Some 2 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Flaws: Insomniac. Bonds: Attractive, In love, Poor, Military. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 100 sp.
Kipper Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His auburn hair is long and unkept. His fierce gray eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast forest. Through the years after Kipper was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kipper's mother didn't care for him much, and the feeling was mutual. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 sp.
Riardon Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a violet armored body suit, with a simple tan line shooting up and back down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Weaver, but he got bored and became a Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ribbles Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Guardian. Occupation: Courier
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 90 gp. 1 Masterwork studded leather.
Unvera Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears skinny pants and wears a tan and green robe with the hood down. She has no hair. Her eyes are gray and beady.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform After months of barely getting by, Unvera managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has decided she is irredeemable; and she has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Slave. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Herleva Colby, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She usually wears her grey robe and has her sai always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. She wears her auburn hair up in a very large beehive style do. Her thin eyebrows rest above her beady green eyes.
Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic. Bonds: Slave, Mentor. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Musical instrument.
Pennie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, wearing red shirts, loose pants, and blazers most of the time. She has wavy silver hair. Her fierce violet eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Pennie is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a criminal king-pin and mafia family While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Insane. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp.
Theriatis Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Theriatis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Theriatis lived on a farm with his father, near the main road leading to a nearby town. In his 12th year, his parents were killed by a illithids raid, leaving Theriatis alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it
Flaws: Terse. Bonds: Family, Enemies, Rich, Criminal record. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


