Adrie Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of axes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair up. She has several tiny emerald earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Philantrophist, Pacifist. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 5 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Old masterpiece painting (400 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Az-Adar Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black coat over a grey low-cut shirt, and a small hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are gray and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Az-Adar is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Az-Adar was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Justice. Flaws: Ugly, Mundane, Disease. Bonds: Military. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Kildrak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. He wears his red hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Artisan’s tools.
Verna Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her red hair up. Her eyes are gray and she is always smoking a pipe.
Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: From birth she was tutored by a cruel and relentless mentor. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Verna and her spouse have recently divorced.
Motivation: She is wracked by social anxiety.
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Mentor. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Hematite (8 gp).
Balam Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports green clothing, slightly heavier than average wear. He has moderate length white hair. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and his religion dominates his actions
Flaws: Ugly, Disease, Impulsive. Bonds: Rich, Religious. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 78 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1800 gp.
Jo Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She is well dressed, constantly wearing a white suit, blue shirt, and green tie, and her gloved hand is found clutching a scythe. Her brown hair is unkempt and raggedy. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a great chef.
History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and she is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: Just what you see.
Buvvie Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is well dressed, but even with her fine clothing she looks run-down. She has a hunchback. She wears her auburn hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Abrasive and pushy, she has a hard time making friends. She is afraid of women and trembles around them
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 900 gp.
Whurbin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.
History: Whurbin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane, Addict. Bonds: Poor, Attractive. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2000 cp.
Shautha Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her ceremonial dagger. She has wavy golden hair. Her eyes are a pleasant amber.
Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: An old rival family wants her found; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 7000 sp. Gold dragon comb with red garnet eye (400 gp). A delicate brass dragon egg (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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