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NPC Generator

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Advanced [show]


Folgûm Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white shirt with thin grey vertical stripes and pastel pants. His auburn hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Folgûm was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Folgûm Tenley, Male Half-Orc Wizard 8
Medium (5'0") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Creed, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who dresses in black turtlenecks beneath a tan coat with brown slacks, he is not a threatening figure. His chestnut hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Passionate. Flaws: Impulsive, Addict. Bonds: Nature, Adventurer. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Tethren Creed, Male Tiefling Fighter 2
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears green cloth garments or leather armor. His brass crest is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Mozikth Zzzxaaxthroth, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 gp. Brown-green garnet (90 gp).


Social Check DCs


Oriff Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman dresses like a well dressed Banker does. With bright blonde hair. Her eyes, though not visible through her cowl, are brown.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Further she is a bit of a stoner and is frequently out of it.

History: Oriff hails from a village terrorized by goblins. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She inherited the family business which she has now maintained for 15 years.

Motivation: To be a Stableman again.

Ideals: Optimist. Flaws: Addict. Bonds: Job, Poor, Enemies. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriff Burrowfound, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Latbag Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.

Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Artistic, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Latbag Marlee, Male Half-Orc Aristocrat 10
Medium (6'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 14 (+2)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akoth Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His hair is silver and curly. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Akoth Wordsworth, Male Half-Orc Adept 6
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his tan robe and has his greataxe always slung over his shoulder. His blonde hair has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Alvyn was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Alvyn was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Military, Job. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Alvyn Horcusporcus, Male Gnome Rogue 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars, he is not a threatening figure. His white hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Taklinn will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Slave. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Taklinn Daraln, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 9 (-1)6 (-2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: Just what you see.


Social Check DCs

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