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NPC Generator

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Advanced [show]


Falkrunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered south to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Falkrunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Ugly, PTSD. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Falkrunn Lutgehr, Female Dwarf Ranger 5
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Red spinel (40 gp).


Social Check DCs


Don Adley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His long black hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Mortician, Don learned a great deal about his father's area of expertise. His childhood dream was to be a Fisher, but he was a colossal failure. He has worked as a Mortician like his father before him.

Motivation: Money/treasure; and further expansion of business

Flaws: Fearful. Bonds: Job, Rich. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Don Adley, Male Human Wizard 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)15 (+2) 17 (+3)7 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Amethyst (130 gp).


Social Check DCs


Roland England, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Roland England, Male Human Warrior 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, green, dusty cloak. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are red.

Personality: Nykkan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Nykkan Chumbyxirinnish, Male Dragonborn Wizard 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 8
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a blue poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to loving parents in a slum to the east. Her childhood dream was to be a Map Maker, but she was a colossal failure. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Shamil Folkor, Female Gnome Sorcerer 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 9
Languages Common, Gnome, Orc, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 700 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, violet shirt, and pastel tie. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her brother before her, after school she went straight into learning to become a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Joker. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Huru Stanley, Female Half-Orc Warrior 5
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)5 (-3) 14 (+2)5 (-3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Enialis Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Enialis embodies much of what other species detest in the Half-Elves. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast island. When Enialis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Military. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Enialis Loccisano, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. Brown-green garnet (80 gp).


Social Check DCs


Millicent Harrington, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her blonde hair down. Her blue eyes lackadaisically let the world flow into them.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. A freak accident while working with her Performer father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Millicent Harrington, Female Human Adept 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 700 sp.


Social Check DCs


Egelina Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and does not wear sleeves and tends to eschew shirts when she can avoid it. Her head has been shaved. Her eyes are a pleasant brown.

Personality: Egelina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Egelina Selevarun, Female Half-Elf Paladin 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 13000 cp. Onyx (40 gp). Coral (130 gp). Moonstone (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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