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NPC Generator

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Advanced [show]


Emerald Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. Her white fur is heavily combed to the left. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered music. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's repulsed by the PC; and she would like to get married and retire

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emerald Thundercloud, Female Tabaxi Expert 3
Medium (4'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Oda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She carries a battered mace and tarnished crossbow as well. She has a long white ponytail with little hanging trinkets. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her mother was called into army service. When Oda reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Oda Fiddlefen, Female Gnome Adept 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Ilde Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears many layers of old clothing at all times, marred by sweets. Her black hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She left for the south, certain she would find work there.

Motivation: Someone believes her a fraud; and many giants want her driven away

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Ilde Trueblood, Female Dwarf Wizard 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 300 pp. Deep blue spinel (1500 gp). Azurite (15 gp). Zircon (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black tunic with brown highlights, and long yellow pants that bunch up around his shoes. He keeps his long blonde hair kept up in a rat tail. He has brown eyes and a black hat with a brown feather.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Flaws: Forgetful. Bonds: Job, Criminal record. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Flogg Richie, Male Half-Orc Fighter 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Lester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a grey costume with the symbols of the four houses of cards on his torso. He has styled his black hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Tanner, who enjoyed hunting, Tim was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Opinionated, Impeccable. Bonds: Immigrant, Nature, Adventurer. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Lester, Male Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4

Possessions: 40 gp. Bloodstone (30 gp).


Social Check DCs


Gilkass Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor. Her green crest is greasy and uncared for. She has red eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She served in the navy to pay for her family's outstanding loans. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly, Racist. Bonds: Adventurer, Military, Rich. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilkass Skaarzborroosh, Female Dragonborn Adept 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 18 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 800 gp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs, and sports empty pouches on his belt. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Bookbinder. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Zook was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hasn't been sleeping well lately.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Attractive, Job, Family, Debt. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Zook Garrick, Male Gnome Commoner 5
Small (3'3") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Chenna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and wears red trousers with pastel and tan striped suspenders. She wears various colorful collared shirts. Her blonde hair is unkempt and raggedy. She wears a mask on her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born the only child of a wealthy merchant. Chenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Chenna Underbough, Female Halfling Cleric 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 5 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 5 (-3)17 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp.


Social Check DCs


Cressel Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Cressel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, his parents were killed by a goblins raid, leaving Cressel alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Cressel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Attractive, Poor, Enemies. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Cressel Judgment, Male Tiefling Barbarian 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 11 (+0)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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