Millicent Braxton, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her silver hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady amber eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invites people to come help in her community garden.
History: The child of northern immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She used her abilities to travel the world and help people.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (160 gp).
Resh Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is black, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Resh studied abroad. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Resh took refuge in the large cave and found the beat up shortbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 97 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Decarabia was left her mother's suit of armor and trained in its use and care. She has never given up on her singing dream.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Silver pearl (100 gp).
Pogranix Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears green leather gloves, a green jacket, and tight pants. Her green crest, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has never given up on her singing dream.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable, Artistic, Gifted. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 79 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Freshwater pearl (8 gp). White pearl (120 gp). Fiery yellow corundum (900 gp). Alexandrite (800 gp). Brown-green garnet (120 gp). White pearl (120 gp).
Chassath Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a worn and beaten armor, and a wedding ring on her right hand. Her red crest, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.
History: She served in the navy to pay for her family's outstanding loans. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and to unite with her sister
Flaws: Shy, Selfish. Bonds: In love, Military, Family. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 8
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 7 (-2) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp.
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a red top hat and red clothes. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has worked as a Dyer like his mother before him.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Disciplined. Flaws: Forgetful, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Jade Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a robe, a symbol of her god around her neck, and a quarterstaff on her belt. Her clothes are grease stained in places. Her white fur is kept up in a ponytail inside a Stetson hat. She has gleaming, smiling green eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 14)
Armor Class 8
Hit Points 65 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +1
Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).
Bendoo Westcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and silver. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bendoo took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Adventurer, Nature. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 144 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 600 pp. Deep green spinel (50 gp). Rock crystal (20 gp). Aquamarine (300 gp). Tourmaline (50 gp). Iolite (20 gp). Rock crystal (20 gp). Golden yellow topaz (300 gp). Blue sapphire (1200 gp).
Emeny Landon, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an entirely brown suit with yellow socks and a vest with buckled shoes. Her moppish red hair is in a traditional bowl cut. Her amber eyes peer out from beneath her broad brown hat.
Personality: Emeny is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the north. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and she seems to be bored by most things
Flaws: Depressed, Fearful, Mundane. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 280 pp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
