Tree Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red fur down. His yellow eyes peer out from beneath his Stetson brown hat.
Personality: Tree speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Tree was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Impulsive, Depressed. Bonds: Family. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 140 pp.
Quarethon Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his mace. His long white crest is drawn into a two foot long braid. His red eyes are passionate and lively.
Personality: Quarethon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Quarethon has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his absent mother.
Ideals: Artistic, Optimist, Persistence. Flaws: Disease. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 300 gp. 2 Tanglefoot bags.
Mialee Floshem, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a blue small hat and blue clothes. She has done her best to style her blonde hair to look like a famous performer. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. She is harsh and unforgiving.
History: The child of a Adventurer, who enjoyed hunting, Mialee was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record, Adventurer. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Azurite (8 gp). Alexandrite (1300 gp). Sardonyx (70 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple tan robe with green stripes complete with hood. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Orryn wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Painter, Orryn learned a great deal about his father's area of expertise. Through the years after Orryn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Orryn's father didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined. Flaws: Insomniac, Secretive, Antagonistic. Bonds: Job. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 19 (+4) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Goblin, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Violet garnet (900 gp). Aquamarine (900 gp).
Ghesh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His scarlet crest is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and to be a spy again
Ideals: Passionate, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Darkwood Buckler.
Qemuel Random, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear black tank tops with tan pants, and sports empty pouches on his belt. He keeps his blue hair in a flapper bob. His thin eyebrows rest above his beady black eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He got into the Map Maker business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qemuel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qemuel. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Terran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Maiathah Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her brown hair has been sun bleached extensively. Her eyes are hazel and she is always smoking a pipe.
Personality: Maiathah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of northern immigrants she idolized her father. As a young adult she joined a group advocating for an improvement in Elven conditions. She left for the north, certain she would find work there.
Motivation: Marry her sister to traveling adventurers; and she feels the way she acts is they only way to get by in the world
Ideals: Extrovert, Impeccable. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Vonbin's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Vonbin was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a tailor and was forced into it by his family
Ideals: Impeccable, Fighting, Optimist. Flaws: Ugly. Bonds: Military, Family. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 900 sp.
Five On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has a slight overbite and is overall scrawny. He has dyed his greying black fur a little too much giving a sharp black color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Antagonistic. Bonds: Adventurer, Job, Debt. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 2000 gp.
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