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NPC Generator

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Advanced [show]


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his religion dominates his actions

Ideals: Extrovert. Bonds: Poor, Job, Religious, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Aramil Ilphelkiir, Male Elf Barbarian 10
Medium (4'10") Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs


Sweet Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. He keeps his long brown fur kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to loving parents in a slum to the west. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Sweet Of Ivory, Male Tabaxi Warrior 11
Medium (5'0") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Kairon Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has dyed his greying red hair a little too much giving a sharp red color. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Fortune-teller soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Poor, Criminal record. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Kairon Victory, Male Tiefling Warlock 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1700 sp. Large well-done wool tapestry (100 gp). 1 Chain shirt.


Social Check DCs


Efferil Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is silver and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Efferil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Gardener, but he was a colossal failure. He has worked as a Dilettante like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Immigrant. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Efferil Cithreth, Male Half-Elf Paladin 4
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Rose (70 gp). Hematite (11 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow feathered hat and yellow clothes. His red hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: He was born in the west, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and to unite with his sister

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Job, Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Geoffrey Liadon, Male Half-Elf Wizard 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 50 pp.


Social Check DCs


Nella Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a black wide-brimmed hat and black clothes. She has styled her chestnut hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 3 years old her parents immigrated from the south. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: Marry her sister to traveling adventurers; and she seems to be bored by most things

Ideals: Athletic. Flaws: Terse, Mundane. Bonds: Family, Immigrant, Poor. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Nella Asheton, Female Half-Orc Expert 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)4 (-3) 15 (+2)7 (-2)
Skills History +0, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Anverth Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His silver hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Attractive, Family, Rich. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Anverth Ningel, Male Gnome Monk 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. 2 Tanglefoot bags.


Social Check DCs


Marigold Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. Her auburn hair is still thick. Her eyes are brown.

Personality: Marigold is depressed about a lot of things. She tends to be a nihilist. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in a small plains village. A gifted student she started as a Guard, but she got bored and became a Priest. She then took over the family business and is one of the better Priest for hire.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Depressed. Bonds: Criminal record, Nature, Job. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Marigold Jamjar, Female Halfling Warlock 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)8 (-1) 15 (+2)16 (+3)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Moonstone (20 gp). Iolite (20 gp). Moonstone (20 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghash Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair, when down, is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was raised in a desert tribe. In his 16th year, his parents were killed by a brigands raid, leaving Ghash alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Ghash Stratford, Male Half-Orc Aristocrat 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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