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NPC Generator

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Advanced [show]


Delebean Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is white and curly. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Shy, Impulsive. Bonds: Rich, Military, Adventurer. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Delebean Fiddlefen, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Leucis Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He keeps his black hair in a flapper bob. His eyes are a pleasant black.

Personality: Leucis wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Poor, Criminal record, Enemies. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Leucis Torment, Male Tiefling Expert 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)18 (+4) 11 (+0)17 (+3)
Skills Persuasion +6, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan, Giant
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small desert village. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Persistence. Bonds: Attractive, Criminal record, Nature. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Fonkin Miggledy, Male Gnome Rogue 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 370 gp. Finely wrought small gold bracelet (10 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Kildrak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries scythes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Debt. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Kildrak Trueanvil, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 9 (-1)3 (-4)
Skills Athletics +7, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: Hematite (8 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Unemployed does. He is portly but not overly obese. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Kody hails from a village terrorized by dire rats. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Kody Watson, Male Human Druid 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Great Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of luck on his torso. His black fur is lengthy and is close to two feet long. His skin is flawless and his copper eyes scan people very quickly.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Locksmith business at a young age. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and revenge

Flaws: Forgetful. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Great Hummingbird, Male Tabaxi Rogue 9
Medium (5'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 3 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 5 (-3)14 (+2) 12 (+1)8 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 sp. Black pearl (400 gp). Carnelian (60 gp). Onyx (60 gp). Blue quartz (9 gp). Moonstone (60 gp). Star rose quartz (60 gp). Amber (110 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Ida Sydney, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. She keeps her white hair in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is a bit of a kleptomaniac; and she's looking for her big break

Ideals: Justice. Bonds: Attractive, Enemies, Criminal record, Nature, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Ida Sydney, Female Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Raymond Washington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown tunic with black highlights, and long pastel pants that bunch up around his shoes. His clothes are grease stained in places. He wears his red hair up in a very large beehive style do. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Raymond Washington, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Masterwork manacles. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Malquis Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Bowyer. Her red hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Guardian, Rich, Military. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Malquis Meliamne, Female Elf Wizard 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 80 pp.


Social Check DCs

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