Varis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears an entirely tan suit with brown socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To get a good night's sleep; and to clean up the streets
Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Guardian, Military. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Good lock. 1 Silk rope.
Dynamic Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown broad hat and brown clothes, and sports empty pouches on his belt. He has no fur. His copper eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: Born in the east to a Seamstress, Dynamic learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2200 sp.
Uthemar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He keeps his black hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Uthemar was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He used his abilities to trick people and travel the world for free.
Motivation: Money/treasure; and further expansion of business
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Criminal record, Rich. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Cory Kensley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. He is bald on top and has large brown tufts of hair around his ears. His blue eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Jade Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His lavender fur, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist. Bonds: Criminal record, Military, Adventurer. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 15)
Armor Class 15
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 21 (+5) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +5
Possessions: 1200 pp. 1 Medium magic item.
Gorbundus Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Performer. His scarlet crest is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gorbundus hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorbundus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorbundus. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Bonds: Adventurer, Military, Enemies, Criminal record. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 cp. Banded agate (6 gp). Freshwater pearl (6 gp).
Puyet Ryley, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears white trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her hair is auburn and curly. Her eyes are likewise brown.
Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised in a desert tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
Three In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is physically well-built. She has gray fur. She has a dull look in her hazel eyes.
Personality: Stoic and calm, she prefers to meditate than take action. Further she is a bit of a stoner and is frequently out of it.
History: Three was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Susannah Clayton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. Her tied-back hair is white. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She can speak with the recently deceased. She never wears the same outfit twice, unless she absolutely has to.
History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.
Motivation: Wants to work out more often.
Ideals: Gifted, Artistic, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!