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NPC Generator

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Advanced [show]


Tagga Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case, and a wedding ring on her right hand. With wild blonde hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She is a Yochlol in disguise. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Immigrant, Adventurer. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Tagga Harley, Female Half-Orc Fighter 3
Medium (5'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alain Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a faded coat and loose pants complete with broad hat, she is not a threatening figure. She has a very tight haircut. She wears a mask on her face.

Personality: Overbrimming with self-confidence, Alain isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She also is a firm believer in the womanly ideal.

History: The child of eastern immigrants she idolized her father. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has achieved small success as a Bellfounder.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Alain Tallfellow, Female Halfling Ranger 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnoll, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Trym Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. His white hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Trym Ariessus, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 11 (+0)18 (+4)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Shivering Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a pastel suit. Her fur is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shivering took refuge in the large cave and found the beat up scythe and armor she uses now. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Flaws: Forgetful. Bonds: Poor, Attractive, Family, Nature. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Shivering Of Spirit, Female Tabaxi Expert 13
Medium (4'8") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 16 (+3)9 (-1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Philomena Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a white coat, and sports empty pouches on her belt. Her silver hair is cut jaggedly and amateurishly. Her eyes are gray and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Philomena grew up listening to her mother's many stories. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand her business; and she desires power and/or immortality

Flaws: Shy, Fearful, Disease. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Philomena Deephollow, Female Halfling Wizard 13
Small (2'9") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 37 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)18 (+4) 13 (+1)10 (+0)
Skills Nature +8, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial, Goblin, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 400 pp. Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His gray eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: In love, Poor, Religious. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Balimaar Almeida, Male Half-Elf Paladin 12
Medium (5'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Insight +7, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Bryseis Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is short and silver. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She dislikes all the random violence that takes place in the east. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Gardener, who enjoyed hunting, Bryseis was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist. Bonds: Immigrant, Rich, Nature, Criminal record. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Bryseis Felicity, Female Tiefling Paladin 4
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs


Andram Gift, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large green jacket. His hair is greying and his face has many wrinkles. His red eyes lackadaisically let the world flow into them.

Personality: Andram is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: Andram was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help

Flaws: Depressed, Addict. Bonds: Poor, Adventurer, Criminal record. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Andram Gift, Male Tiefling Warrior 13
Medium (5'11") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 92 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +6, Stealth +7
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1100 gp). Gold music box (4000 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Medium magic item.


Social Check DCs


Cockaby Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Cockaby Musgraben, Male Gnome Monk 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 pp.


Social Check DCs

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