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NPC Generator

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Advanced [show]


Tree Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. Her long brown fur is drawn into a two foot long braid. Her ears are large.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is able to fit into much smaller and tighter spaces than normal.

History: She got into the Barkeep business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She became a Barkeep soon after.

Motivation: Someone believes her a fraud; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Job. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Tree Buttons, Female Tabaxi Expert 9
Medium (4'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 120 pp.


Social Check DCs


Theodoric Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a large violet jacket. His white hair is unkempt and raggedy. His fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Dyer, his father struggled to pay the bills. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Theodoric began to lead the lost caravan. He hasn't been sleeping well lately.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Theodoric Dulmage, Male Half-Elf Adept 11
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 8
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Performance +7, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 sp. Gold music box (2000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Drifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear pastel clothing when he does not wear armor. His long brown fur is drawn into a two foot long braid. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Criminal record, Religious. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Drifting Peak, Male Tabaxi Druid 12
Medium (6'6") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +7, History +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: Amber (130 gp). Jet (130 gp). Red garnet (130 gp). Golden yellow topaz (800 gp). Red-brown spinel (130 gp). Chrysoprase (30 gp). Rhodochrosite (14 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Drifting lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Performer job and began his own company from there.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Bonds: Rich, Attractive, Job, Family. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drifting Moon, Male Tabaxi Wizard 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Merla Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She wears a faded coat and loose pants complete with feathered hat. Her white hair is wavy and long. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.

History: Born in the north to a Miner, Merla learned a great deal about her father's area of expertise. A freak accident while working with her Crown-heir father left her crippled. She then took over the family business and is one of the better Miner for hire.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Merla Stoutman, Female Halfling Fighter 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kadana Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern woman very much looks the part of a Priest. Her top hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Priest in town.

History: Kadana was raised in a hard working conservative environment. She worked as a nervous Priest and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to be a spy again

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Priest

Voice: Whispers

Attributes [hide]

Kadana Ophinshtalajiir, Female Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5

Possessions: 1800 gp. Rose (20 gp). Jade (100 gp). Tiger eye turquoise (12 gp). Eye agate (12 gp). Sard (20 gp). Rich purple corundum (1600 gp). Alexandrite (200 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of strength on his torso. He has wavy lavender fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Shifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and revenge

Ideals: Opinionated, Joker. Flaws: Insomniac. Bonds: Poor. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Shifting Shore, Male Tabaxi Cleric 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 40 gp. Star rose quartz (70 gp).


Social Check DCs


Modean Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of flails on his belt, each one with a opal on the hilt. He keeps his blue hair in a flapper bob. He wears an eyepatch.

Personality: Modean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his writing dream.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Selfish. Bonds: Mentor, Debt. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Modean Sanity, Male Tiefling Barbarian 11
Medium (5'7") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 11 (+0)19 (+4)
Skills Deception +8, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Jacinth (3000 gp). Jade (80 gp). Black opal (1300 gp). Smoky quartz (40 gp). Pink pearl (80 gp). Star ruby (1300 gp). Brown-green garnet (80 gp).


Social Check DCs


Ernest Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears yellow trousers with violet and green striped suspenders. He wears various colorful collared shirts. His moppish golden hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Slave. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Firahel, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item.


Social Check DCs

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