Heian Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Heian was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Logical, Persistence. Bonds: Rich, Religious. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Blue star sapphire (900 gp). Red spinel (40 gp). Red spinel (40 gp).
Veloptima Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. She carries with her a set of daggers on her belt, each one with a topaz on the hilt. She has done her best to style her golden hair to look like a famous performer. She has amber eyes and a blue hat with a grey feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When Veloptima reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Rich, Job, Military. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 65 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Giant, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. An abacus with copper, silver and gold markers (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). An abacus with copper, silver and gold markers (180 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1800 gp). Solid gold idol (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Solid gold idol (500 gp). A silver and pearl hairclip (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair is red, silky, and of moderate length. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: She uses money and sex appeal to get what she needs; and sabotage a competitor
Flaws: Impulsive, Insane. Bonds: Attractive, Job, Rich. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Roondar Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His blonde hair is smooth and relatively long. His amber eyes peer out from beneath his small blue hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He got into the Mercenary business at a young age. In his 18th year, his parents were killed by a orcs raid, leaving Roondar alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Mercenary.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Henry Addington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large grey jacket. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Hematite (10 gp). 1 Masterwork Common Melee.
Cressel Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cressel took refuge in the ruined castle and found the beat up bow and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. 1 Minor magic item.
Ronwe Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, but even with her fine clothing she looks run-down. She wears a colorful flower in her brown hair. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She has never given up on her poetry dream.
Motivation: To unite with her brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Bertram Webley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Athletic, Impeccable, Gifted. Bonds: Immigrant, Job, Family. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 107 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 800 gp. Violet garnet (1300 gp). Silver pearl (50 gp). Hematite (6 gp). Chrysoprase (70 gp). Brown-green garnet (50 gp).
Nurkara Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a brown collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her white hair is slicked back into a classic pompadour. Her eyes are green and catlike.
Personality: Calm and collected, she is a well trained Knight. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast forest. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.
Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Opinionated. Bonds: Job, Nature, Rich, Religious. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
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