Quick Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a faded coat and loose pants complete with broad hat. She wears her white fur up. She has copper eyes and a pastel hat with a brown feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them
History: Quick was raised in a hard working conservative environment. Her parents enrolled her in a Ranger school at a young age so that she could practice her arcane talents. She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Shy. Bonds: Job. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Aquamarine (500 gp). 1 Minor magic item.
Delre Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in earthy colors with a brown and blue handkerchief worn on her left side. She has black hair. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: She was raised in a island tribe. Delre was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Nirgel Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is chestnut and very short. He has silver eyes and a black hat with a green feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Disease. Bonds: Job, Family, Nature. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 200 gp.
Gynk Radcliffe, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on her left hand. She wears her brown hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of western immigrants she idolized her mother. A few years later when the north was not economically sound they moved to her current location. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Joker. Flaws: Ugly. Bonds: In love, Adventurer, Immigrant. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Aquan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. Deep blue spinel (800 gp). Aquamarine (800 gp).
Gillyd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is lengthy. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Now she works as a poetry tutor during her time off.
Motivation: She is currently in port desperately looking for someone to get her out; and tiefling compassion
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Serpent Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western woman likes to wear ponchos typically of a light pastel in addition to tight pants. She keeps her orange fur in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her father raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and human compassion
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Nature. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Silk rope.
Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His orange fur is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 30 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1700 gp. Obsidian (12 gp). Hematite (12 gp). Zircon (80 gp). Obsidian (12 gp). Rhodochrosite (12 gp). Moss agate (12 gp). Deep blue spinel (1600 gp). Zircon (80 gp).
Fax Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly spears and quarterstaffs. He wears a small hat to hide his balding. His thin eyebrows rest above his beady gold eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Fax grew up listening to his father's many stories. His martial abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 8
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 27000 sp. 1 Minor magic item.
Silaqui Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of swords on her belt, each one with a ruby on the hilt. Her tied-back hair is blonde. This green eyed northerner is not easily forgotten.
Personality: She is fixated on the number 53. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Poor, Slave, Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
