Thoradin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is heavily combed to the left. His violet eyes dart from person to person.
Personality: Thoradin wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Hunter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to pay off his debts
Ideals: Disciplined. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 5 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 20 pp.
Rolf Garfield, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a grey suit. He has a very tight haircut. His fierce brown eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Layabout, who enjoyed hunting, Rolf was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Bonds: Job, Adventurer, Nature, Rich, Enemies. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp. Chrysoberyl (140 gp).
Bulzo Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy white suit. He has a very tight haircut. His eyes are green.
Personality: Bulzo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Extrovert, Impeccable. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
Dimble Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue cloak and cross-gartered tan stockings. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is long and white with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His fierce amber eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Barrister, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 80 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Amber (130 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chaedi Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is silver and very short. She has violet eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Fighting. Bonds: Rich, Nature, Family. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Vorka Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears bulky black painted plate armor. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady hazel eyes.
Personality: She acts crazy and hedonistic. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is the product a well kept family trust fund and as such has never really known need. Vorka abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Flaws: Ugly, Hedonist. Bonds: Has a crush, Adventurer, Rich. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Tiger eye turquoise (16 gp). Blue star sapphire (800 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.
Ella Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her white hair down. This gray eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Ella isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is skeptical of what others tell her and is slow to trust.
History: Ella was raised in a hard working conservative environment. A gifted student she started as a Spy, but she got bored and became a Ploughman. She used her abilities to travel the world and help people.
Motivation: She seems to be bored by most things; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Philantrophist. Flaws: Shy, Mundane. Bonds: Job. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 40 pp. 1 Masterwork Common Melee.
Diesa Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and green handkerchief worn on her right side, and carries bows. She has slicked back silver hair. Her green unseeing eyes seem to look past you.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Diesa was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Diesa took refuge in the ruined castle and found the beat up bow and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To settle down with her crush; and retire the richest woman in the south
Ideals: Fighting, Disciplined, Entrepeneur, Persistence. Flaws: Disease. Bonds: Nature. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 55 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 20 (+5) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Jelenneth Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is greying and her face has many wrinkles. She has hazel eyes.
Personality: She dislikes all the random violence that takes place in the south. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.
Motivation: She has a crush on the local Barrister; and to settle down with her crush
Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Mentor, Has a crush. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
