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NPC Generator

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Advanced [show]


Findex Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her crest is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are red.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. She now owns her own business.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Flaws: Fearful, Mundane, Depressed. Bonds: Job, Slave. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Findex Akambherylliax, Female Dragonborn Monk 10
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 14 (+2)17 (+3)
Skills Investigation +8, Performance +7
Senses Passive Perception 12
Languages Common, Aquan, Auran, Ignan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Audhild Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is still thick. Her eyes are likewise gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments

History: She was raised in a island tribe. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Audhild Hammerstone, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. Chalcedony (70 gp). 1 Chain shirt.


Social Check DCs


Cecily Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has wavy red hair. She has gleaming, smiling violet eyes.

Personality: Cecily is depressed about a lot of things. She tends to be a nihilist. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cecily is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered singing. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Poor, Family. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Cecily Everleigh, Female Human Druid 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. Peridot (40 gp). 4 Thunderstones.


Social Check DCs


Ghaliver Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his golden hair. His green eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. A true patriot, Ghaliver would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease. Bonds: Poor, Attractive, Military, Nature. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Ghaliver Honeypot, Male Halfling Rogue 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears blue leather gloves, a blue jacket, and tight pants. He has a long silver beard with little hanging trinkets. His gray eyes peer out from beneath his deerstalker blue hat.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Knight for hire.

Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Gerbo Miggledy, Male Gnome Bard 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 900 gp.


Social Check DCs


Sarai Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white costume with the symbols of magic on her torso. With wild blonde hair. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: She comes from a rich western family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Debt, Religious. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Sarai Quickstep, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Elven culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Fighting. Flaws: Disease, Racist, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Zook Wildwander, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)4 (-3) 12 (+1)10 (+0)
Skills Acrobatics +1, Religion -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp. Moss agate (8 gp). Chrysoprase (50 gp). Bloodstone (50 gp). 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Sweet Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white fur has been sun bleached extensively. She has a dull look in her copper eyes.

Personality: A skeptical and narcissistic woman, Sweet's first love is herself. Her second love is also herself. Energy wise she seems alert and responsive.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Military. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Sweet Mirror, Female Tabaxi Monk 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Smoky quartz (30 gp). Jet (70 gp). Golden yellow topaz (500 gp). Hematite (14 gp).


Social Check DCs


Hork Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black pants and tee shirts. He wears a colorful flower in his blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Flaws: Impulsive. Bonds: Attractive, Mentor, Rich, Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Hork Anderton, Male Half-Orc Barbarian 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1000 cp.


Social Check DCs

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