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NPC Generator

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Advanced [show]


Pennie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a white vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair has been sun bleached extensively. She has gleaming, smiling blue eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can't help but pocket interesting objects she comes across

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Pennie Swiftwhistle, Female Halfling Paladin 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 19 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)7 (-2) 17 (+3)10 (+0)
Skills Perception +5, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Red-brown spinel (50 gp). Sardonyx (20 gp). Blue quartz (9 gp). Blue star sapphire (1000 gp).


Social Check DCs


Mara Berevan, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is typically in her Guard uniform. She has slicked back red hair. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.

History: Born in the north to a Guard, Mara learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Guard. She has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Hedonist, Addict. Bonds: Job. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Mara Berevan, Female Elf Aristocrat 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Anbera Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has styled her blonde hair well, parting it to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is frequently practicing swordplay.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Bonds: Rich, Military, Religious, Enemies. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Anbera Burrowfound, Female Dwarf Barbarian 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Akmen Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Slave, Nature. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Akmen Decorum, Male Tiefling Fighter 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)20 (+5)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolen Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Priest. His white hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: He was raised in a white middle class family as the only child. His druidic abilities were realized during a raid on his village. He now owns his own business.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Rolen Arnuanna, Male Elf Commoner 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Purson Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear green tank tops with black pants. His hair is white and curly. His white eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Purson took refuge in the large cave and found the beat up crossbow and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Purson Tragedy, Male Tiefling Warrior 5
Medium (5'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)19 (+4)
Skills Investigation +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Onyx (50 gp).


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His silver hair is still thick. He has amber eyes.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Stableman soon after.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Lance Alton, Male Human Barbarian 10
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 37 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)4 (-3) 10 (+0)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Findex Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her crest is greying and her face has many wrinkles. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Findex studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Nature. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Findex Nemmonis, Female Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1700 gp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His brown hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Robert was born with his father's beautiful face. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He feels threatened by others.

Flaws: Shy, Fearful. Bonds: Attractive, Military, Enemies. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Robert Bentley, Male Human Sorcerer 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2700 gp. White pearl (100 gp). 1 Minor magic item.


Social Check DCs

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