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NPC Generator

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Advanced [show]


Alex Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He has done his best to style his black hair to look like a famous performer. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist. Bonds: Immigrant, Has a crush, Poor, Adventurer. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Alex Leeming, Male Half-Elf Monk 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Hematite (14 gp).


Social Check DCs


Mardnab Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears tan leather gloves, a tan jacket, and tight pants. Her black hair is cut short with large spiked bangs in the front. Her eyes are violet and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of drow once and for all.

History: The child of a Sellsword, who enjoyed hunting, Mardnab was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She's looking for her big break; and her name or reputation has been wronged in the past by drow, and she desires to right it

Flaws: Antagonistic, Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Mardnab Fabblestabble, Female Gnome Paladin 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 41000 sp. 1 Backpack.


Social Check DCs


Thoradin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Mercenary. He keeps his long blonde hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He struck the Mercenary job and began his own company from there.

Motivation: He would like to get married and retire; and to settle down with his crush

Bonds: Job, Attractive, Has a crush, Religious, Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Thoradin Strongheart, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 10 (+0)6 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Avice Beitz, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a tight fitting brown shirt and pants. Her small hat is riddled with cuts and holes. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the west to a Shoemaker, Avice learned a great deal about her father's area of expertise. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Avice's father didn't care for her much, and the feeling was mutual. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Avice Beitz, Female Human Monk 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her cinnamon fur is slicked back into a classic pompadour. Her eyes are hazel.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Attractive, Family. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Aura Candle, Female Tabaxi Warrior 5
Medium (6'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 10 (+0)9 (-1)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears professional attire. Her beige fur is lengthy. Her amber unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and to pay off her debts

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant Candle, Female Tabaxi Aristocrat 8
Medium (4'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (700 gp).


Social Check DCs


Waywocket Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tan coat over a violet low-cut shirt, and a Stetson hat upon her head. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her amber eyes dart from person to person to random spaces in the air.

Personality: This woman loves painting and to teach people painting more than just about anything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Layabout, Waywocket learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Waywocket fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to be a farmer again

Ideals: Artistic, Fighting. Bonds: Nature, Job, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Waywocket Nackle, Female Gnome Commoner 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Sardonyx (50 gp).


Social Check DCs


Balimaar Emsworth, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. His eyes are blue.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Emsworth, Male Human Ranger 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1200 gp. Malachite (8 gp). Carnelian (70 gp). Citrine (70 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Tethren Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Slave Trader. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His job bores him to no end. He has decided to make it more interesting.

History: He is the product a well kept family trust fund and as such has never really known need. Tethren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Tethren Pursuit, Male Tiefling Barbarian 3
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)18 (+4) 9 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Terran, Celestial, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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