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NPC Generator

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Advanced [show]


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his brown fur to look like a famous performer. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: He got into the Architect business at a young age. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and he feels threatened by others

Flaws: Fearful. Bonds: Adventurer, Job, Military, Family. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Great Of Claws, Male Tabaxi Barbarian 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 39000 sp. Jet (120 gp).


Social Check DCs


Fallond Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His golden hair is thinning but still full. His brown eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Assassin business at a young age. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Assassin.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Opinionated, Gifted. Bonds: Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Fallond Fallack, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1000 sp. Zircon (70 gp). Malachite (14 gp).


Social Check DCs


Astaro Swift, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her shortbow ready. Her hair is silver and curly. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Astaro was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Bonds: Poor, Military, Religious. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Astaro Swift, Female Tiefling Monk 16
Medium (5'0") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 113 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 17 (+3)16 (+3)
Skills Athletics +7, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8

Possessions: 11000 gp. Blue star sapphire (700 gp). Moonstone (30 gp). Sardonyx (30 gp). Obsidian (5 gp). Silver pearl (100 gp). Red spinel (100 gp). Pink pearl (100 gp). Aquamarine (300 gp). Golden pearl (100 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Jet (100 gp). Moss agate (5 gp). Black pearl (300 gp). Hematite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Millicent Mitchell, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. Her auburn hair, when down, is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a very good compulsive liar and kleptomaniac.

History: Born in a small village she learned the ways of the warrior from her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Millicent Mitchell, Female Human Warrior 6
Medium (5'4") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 50000 cp. Zircon (80 gp). Chrysoprase (80 gp).


Social Check DCs


Maiathah Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. She is bald on top and has large black tufts of hair around her ears. Her green eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and she seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Poor, Family, Immigrant. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Maiathah Arnuanna, Female Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Two Llamas Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He has orange fur. His yellow unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to brigands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Poor, Enemies, Job. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Two Llamas Of Snakes, Male Tabaxi Ranger 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Krimp Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple white robe with brown stripes complete with hood. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes dart from person to person.

Personality: Calm and collected, he is a well trained Banker. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Weaver again; and retire the richest man in the east

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Krimp Hadleigh, Male Half-Orc Aristocrat 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Bullseye lantern.


Social Check DCs


Bundrigo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Military, Slave. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Bundrigo Tosscobble, Male Halfling Rogue 12
Small (3'2") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 42 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp. Violet garnet (1200 gp). Jasper (20 gp). Azurite (10 gp). Jade (110 gp). Bloodstone (20 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He wears a wide-brimmed hat to hide his balding. His red eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: He got into the Scribe business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Optimist, Artistic. Bonds: Job, In love. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Thamuz Chance, Male Tiefling Cleric 7
Medium (5'9") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp. Old masterpiece painting (1900 gp). Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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