Gardain Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. He has green eyes and a brown hat with a black feather.
Personality: Gardain is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break
Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Criminal record. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 10 pp. 1 Minor magic item.
Art Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel tunic with white highlights, and long black pants that bunch up around his shoes. He keeps his lavender fur in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Justice, Logical. Bonds: Rich, Nature, Adventurer. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Infernal, Giant
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Urshar Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Sculptor profession.
History: Urshar was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Attractive. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Star ruby (1200 gp). 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Superior lock. 1 Hourglass.
Seven Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears her black fur down. She has several tiny ruby earrings on each ear.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Criminal record, Immigrant. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.
Art Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her small hat is riddled with cuts and holes. She has amber eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Art is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Flaws: Ugly, Racist, Disease. Bonds: Family, Rich. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
Possessions: 260 pp. Citrine (20 gp). Banded agate (15 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Deep green spinel (130 gp). Blue star sapphire (1200 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.
Heward Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and curly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Attractive. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Torbera Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has slicked back silver hair. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered north to less war torn lands. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Selfish, PTSD. Bonds: Immigrant, Slave. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp.
Thea Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a red suit and is in decent physical shape. She sports black long hair. Her face is covered beneath a completely black helmet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She was granted necromantic powers by her dying brother.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her hand crossbow. She has red fur. Her eyes are likewise copper.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not trust anyone and sleeps with one eye open.
History: Born to a Stylist, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Body Guard for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 61 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +5
Possessions: 3000 gp. Azurite (8 gp). Obsidian (8 gp). Golden yellow topaz (1300 gp). Jade (140 gp). Eye agate (8 gp).
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