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NPC Generator

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Advanced [show]


Morkral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Soapmaker, Morkral learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Morkral Holderhek, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 1 Good lock.


Social Check DCs


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern woman wears light armors faded through time and improper care. She keeps her red fur in a flapper bob. She has copper eyes and a pastel hat with a tan feather.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She plays an instrument quite well.

History: She was born into a rich family. She has had some formal writing training, and achieved minor success. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Athletic, Artistic. Bonds: Attractive, Rich. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Tricking Candle, Female Tabaxi Adept 13
Medium (5'9") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 pp. Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She is very pretty but has cold, dead eyes.

Personality: Anne wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Rich, Attractive, Religious. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Anne High-hill, Female Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Vlorn Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of northern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is content; and seeks redemption

Flaws: Insomniac, Mundane. Bonds: Slave, Immigrant, Criminal record. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vlorn Leagallow, Male Halfling Commoner 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 12 (+1)17 (+3)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. Fire opal (400 gp). Onyx (30 gp). Bloodstone (30 gp).


Social Check DCs


Eida Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is renowned for her bright white dresses and hats. She has a penchant for wearing a ring with an oversized topaz on her left hand. She wears her blonde hair up. She wears round tiny glasses practically rammed into her face.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: She was born in the north, but her parents moved at a very young age to the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: She's in love; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Philantrophist. Bonds: Rich, Job, Adventurer, Immigrant, Has a crush. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Eida Whispermouse, Female Halfling Fighter 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Eggren Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fancy black dress. Her crest is black and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Eggren Argenthrixus, Female Dragonborn Adept 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp.


Social Check DCs


Moon Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Beggar uniform. He wears a colorful flower in his yellow fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Moon was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. After a long history of fighting, Moon and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to be a miner again

Flaws: Insane, Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Moon Timber, Male Tabaxi Adept 8
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Gorgûm Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and blonde. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, his parents were killed by a dire rats raid, leaving Gorgûm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Shy. Bonds: Poor, Attractive, Enemies, Military. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Gorgûm Stansfield, Male Half-Orc Warlock 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 9 (-1)10 (+0)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His long chestnut hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Raymond was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Kensley, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Deep green spinel (60 gp).


Social Check DCs

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