Vistra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this western woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her flail. Her red hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to work out more often; and to protect her home
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Guardian. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Jet (70 gp). 1 Minor magic item.
Carrie Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His golden hair is knotted and matted. His eyes are a pleasant blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and money/treasure
Ideals: Optimist, Justice, Athletic. Flaws: Addict. Bonds: Rich, Military. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp.
Syllin Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a faded coat and loose pants complete with wide-brimmed hat. Her long red hair reaches down to her waist. This hazel eyed northerner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Passionate, Optimist. Bonds: Mentor, Slave. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 380 pp. A small bag of saffron. (20 gp). Old masterpiece painting (2400 gp). Jeweled anklet (1000 gp). Jeweled gold crown (2000 gp).
Barakas Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his silver hair in a pixie cut. His black eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His father raised him in a mountain cabin. He worked as a nervous Engraver and found it very stressful. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Enemies, Nature, Job, Family. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp. Azurite (8 gp).
Dara Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She is renowned for her bright blue dresses and hats. She has done her best to style her blonde hair to look like a famous performer. Her eyes, though not visible through her cowl, are green.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Dara studied abroad. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.
Motivation: Wants a kiss; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).
Suhnae Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan deerstalker hat and tan clothes. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.
Motivation: Retire the richest man in the west; and he is content
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (400 gp).
Donaar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He has blue crest. His eyes are a pleasant gold.
Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sold as a small child to a necromancer, Donaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donaar took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he feels the way he acts is they only way to get by in the world
Flaws: Hedonist, Forgetful. Bonds: Immigrant, Mentor, Nature. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Obsidian (11 gp). Deep blue spinel (1300 gp). Rose (70 gp).
Shedinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and typically wears black cloth garments or leather armor. His right leg appears badly burned and disfigured. His copper crest is kept up in a ponytail inside a deerstalker hat. This gold eyed southerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Bellfounder. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Job, Attractive, Criminal record. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Bhevek Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a red collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Guard, but he was a colossal failure. He now owns his own business.
Motivation: He is unsatisfied with his job; and to be a guard again
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Stableman
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
